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  1. #1
    Player
    Crimess's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Zekron Kelberog
    World
    Ultros
    Main Class
    Marauder Lv 60
    Kenji1134 - Going full VIT wouldn't make sense I'm currently tanking Titan and I know the amount of damage that he does to me, but going full VIT seems only good for PLD as a WAR I would be just a flan with lots of HP to just to keep getting wack by him. I still haven't done Coil.

    HiirNoivl build seems more reasonable with the distribution of the stats. Just having DL and AF2 gear with no slots seems really dumb to me to be honest and I feel that WAR don't have a really take on the accessories from the myth and phil store. Probably 2.1 would sort things out with more equipment drop on the other instances and been able to stack them with materia.
    (1)
    Last edited by Crimess; 10-01-2013 at 01:05 AM.

  2. #2
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Crimess View Post
    Has anyone tried this?
    It's been tried.

    You're forgetting something fundamental.

    Better gear it intended to make you better. it raises the bar of your potential.

    gear does not make you good.

    If you need gear to make the class viable: there is something wrong with it.
    (3)

  3. #3
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Crimess View Post
    I know by now everyone is blaming the WAR that needs a fix and bashing on YoshiP for stating "people just don't know how to play WAR", but what, if is true?

    Think about it, by now everyone thinks that WAR is a Main Tanking class for end game content and that also VIT should be his primary stat of attribution, because STR is useless and is not good for anything else besides an extra 1%~2% parry.
    Here is the problem with this theory, and any other goofball theories (i.e. stacking dex). It completely grates against the game's design.


    there is something intuitive about pretty much every character. If you look at them they will get an "enhanced STAT" trait at level 6 and 14 or something. For WAR that stat is VIT. For PLD that stat is VIT. For LNC/DRG it's STR. For PGL/MNK it's STR. Etc. Etc.

    If WAR was intended to stack strength primarily or that STR would be the WAR's intended strat, this type of thing would only be confusing and serve no real purpose.

    Likewise, if WAR were "intended" to stack STR, then we would be able to roll on STR based accessories in dungeons at the least. But we can't. We're relegated to only being able to roll need on the VIT based accessories.

    Some STR can help a WAR once they hit a certain HP threshhold, (Ideally over 7k), but it's clearly not designed to be the first place the WAR turns.

    You absolutely need over 6500 hp at the very least for titan. If you step into coil you need even more than that.

    Even if you were to stack STR/Crit to make your Inner Beasts a more reliable heal, it still doesn't scale as fast as monster damage does, and if you try to make it do so by stacking DPS stats, you will be at a low enough hp pool that you will die in burst from an auto attack crit and special attack.
    (4)

  4. #4
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Thanks for your kind words!

    I want to try to keep up my Wrath V, so Double Inner Beast is saved for Dire Emergencies Only.

    Buuuut I guess for Garuda if I was feeling confident in my party, I could do that if I was gonna be all fancy.

    Quote Originally Posted by PiedPiper View Post
    Is there a vid of war tanking turn 1? He does wreck.

    I've never liked warrior, but for a (LONG) while in 1.0, it was the god tank. It happens. It shouldn't and it sucks, but for most of the game's life span only one tank has been viable.
    I don't have a Vid of Caddie.

    He hits hardest at the beginning so you need to have the healers helping you a bit. SCHs Fey Illumination, + a constant rotation of defense Cool downs as well as maintaining Wrath V keep my heals out pacing the damage.

    Once he splits he doesn't hit nearly as hard.
    (0)
    Last edited by HiirNoivl; 10-01-2013 at 03:02 AM.

  5. #5
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by HiirNoivl View Post
    Thanks for your kind words!

    I want to try to keep up my Wrath V, so Double Inner Beast is saved for Dire Emergencies Only.

    Buuuut I guess for Garuda if I was feeling confident in my party, I could do that if I was gonna be all fancy.
    Lol, you have to play it fancy. When I get some time to play again, I want to do that on Demon Wall. Just tell the Healer, don't worry about healing, just nuke. Then go and recover all HP during the charge on the 2nd repel. I want to see if it can be taken out before the gnats pop.
    (0)
    Last edited by Judge_Xero; 10-01-2013 at 05:41 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  6. #6
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Lol, you have to play it fancy. When I get some time to play again, I want to do that on Demon Wall. Just tell the Healer, don't worry about healing, just nuke. Then go and recover all HP during the charge on the 2nd repel. I want to see if it can be taken out before the gnats pop.
    Pretty easy to take it out before gnats pop. But it has more to do with your HP pools and the DPS of the damage dealers.

    You don't even need any heals before the second repel.
    (0)
    Last edited by Hachiko; 10-01-2013 at 05:51 AM.

  7. #7
    Player
    CurlyBruce's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Curly Brace
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Lol, you have to play it fancy. When I get some time to play again, I want to do that on Demon Wall. Just tell the Healer, don't worry about healing, just nuke. Then go and recover all HP during the charge on the 2nd repel.
    You shouldn't even be in Defiance for Demon Wall. You can't tank Demon Wall, he attacks random people with Murder Hole. The only time you really tank anything is the brief seconds the adds are alive for. In fact unless you get extremely unlucky and get Murder Hole'd 4-5 times in a row, Regen + Medica II is sufficient to keep everyone healed until the adds and if you kill the adds fast enough one or two Medicas will get everyone topped back off. WHM cleric stance Stone II is pretty strong and not like it's hard to switch it off should you need an emergency heal.
    (1)

  8. #8
    Player
    Onisake's Avatar
    Join Date
    Mar 2011
    Posts
    372
    Character
    Naomi Onisake
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by CurlyBruce View Post
    ...
    I disagree. unless you are with a pre-made group of people you trust, you absolutely should stay in defiance.

    the extra HP gives you breathing room. if things go south, you can solo a good portion of demon wall. if DW is down to half health, and one gnat is killed, you can solo the remainder of the fight. a war can easily take out the remaining gnat and kill demon wall with self heals.
    (0)

  9. #9
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Onisake View Post
    I disagree. unless you are with a pre-made group of people you trust, you absolutely should stay in defiance.

    the extra HP gives you breathing room. if things go south, you can solo a good portion of demon wall. if DW is down to half health, and one gnat is killed, you can solo the remainder of the fight. a war can easily take out the remaining gnat and kill demon wall with self heals.
    Nope. You should never be in defiance on Demon Wall unless your party members die or get knocked off.

    If things go south, then you pop defiance, infuriate, and inner beast and solo the remainder of the fight.

    But it's absolutely pointless to be in defiance for the first 2 repels. It's only slightly useful after gnats spawn to make you slightly easier to heal if your dps is bad. You are just slowing down your kill by being in defiance the whole time. Demon Wall wont even do enough damage to break stoneskin from a Scholar before the first repel unless you stand in the liquifies like a derp. It really isn't necessary.
    (1)

  10. #10
    Player
    Amas's Avatar
    Join Date
    Mar 2011
    Posts
    123
    Character
    Amas Naya
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by CurlyBruce View Post
    You shouldn't even be in Defiance for Demon Wall. You can't tank Demon Wall, he attacks random people with Murder Hole. The only time you really tank anything is the brief seconds the adds are alive for. In fact unless you get extremely unlucky and get Murder Hole'd 4-5 times in a row, Regen + Medica II is sufficient to keep everyone healed until the adds and if you kill the adds fast enough one or two Medicas will get everyone topped back off. WHM cleric stance Stone II is pretty strong and not like it's hard to switch it off should you need an emergency heal.
    Kill... the adds?

    Waste of time, with or without melees.

    Just do the Demon Wall without Defiance until the bees pop, gather the bees, CDs + Overpower spam to keep 'em still, and burn the wall. Whether your DPS have relics or ilvl 55 GC weapons, it's far and away the quickest and easiest way.
    (0)
    "There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein

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