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  1. #11
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Hmm, 20 min queues on a Monday morning? I knew it was bad (30 mins+) after Monday reset on prime time, but never been there early Monday to see. Kind of makes sense I guess. PS: the 20-30 min numbers are *ideal* circumstances: Full party, no bugs, and no one leaving or AFK.

    The main way that you get 60+ minute queues is when people leave party. Either pre-made party kicks you out of the queue completely, or DF party and it says "Party member has withdrawn". Both of those put you to back of the line essentially. Also an interesting observation: at same time there are long lines for a high-demand dungeon, other dungeons are instant start once party together.

    Obviously the solution is to provide enough server resources to handle all requests. Eliminate completely the "Reserving Instance" wait. This could be done by adding more instance servers -- other thread says more coming mid-october, check Dev tracker to see. Or they could perhaps reallocate server space from the low-demand instances to serve whatever people are signing up for at the time. Whatever, just so long as "Reserving instance" goes away.

    Edit: In the meantime, I recommend capping myth as soon as possible. Don't skip Mon/Tues thinking that queue times will be less later. They will be less, but you risk not capping myth.
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    Last edited by RhazeCain; 10-02-2013 at 04:18 AM.