Let's for a second put aside that I need high amounts of control and craftsmanship to make endgame worthy equipment. I'm perfectly happy with those restrictions, and I feel they offer incentive to enhance your character. What annoys me, however, is how every major endgame craft requires tomes.
Who thought this was a good idea? As a weaver, I'm not crazy enough to farm AK twelve times just so I can craft my friend a single Vanya robe nor stupid enough not to realise that the stats aren't much better than Darklight which costs less in total.
I think endgame crafts need a rethink. Hard to obtain materials I can live with, but non-stop dungeon grinding for parts is something I can live without.