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  1. #41
    Player
    TommySmiles's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Tommy Smiles
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PessimiStick View Post
    I have literally never seen the pacification cancel a cast that was already in progress. It prevents *new* casts, but if it can act like an interrupt, it seems to be incredibly rare.
    Not spell casts but weaponskills. If you pacify them before their cast bar is complete, the weaponskill will effectively cancel.
    (0)

  2. #42
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by chishi View Post
    I use it for trash and for Ifrit HM to stop plumes. Not really worth it on most bosses due to immunities.
    Why oh why are you interrupting plumes?
    (0)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  3. #43
    Player
    Shuon's Avatar
    Join Date
    Aug 2013
    Posts
    526
    Character
    Shu'on Vana'diel
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TommySmiles View Post
    Not spell casts but weaponskills. If you pacify them before their cast bar is complete, the weaponskill will effectively cancel.
    this. i could confirm this. done this many times.
    (0)

  4. #44
    Player
    Aurelious's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Poe Grandemalion
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I am 41 and continue to use it to this day. Reason I chose PLD over WAR is I love shields and tend to enjoy the skills that weave Shields into it (Cover, Shield Lob/Bash/Swipe for example). The pacification effect (when not immune, of course) is very nice and a main reason I enjoy it. For 6/3/1 seconds I don't have to worry about a skill being used against me and if the pacification effect is actived during a cast but before it's completion it will prevent the ability from activating. I have stopped many abilities from many enemies with this and is a nice way to weave it in so I don't lose my Stun resistance. Whether this works in higher levels I will be eager to see. But having two interrupts on different timers and resistances makes for good mitigation from the strong abilities. The pacification symbol looks like a "w" in a red square. If that symbol is there when the cast bar finishes, if it is an ability (not a spell) then it has never activated on me.
    (0)

  5. #45
    Player
    Garry's Avatar
    Join Date
    Oct 2013
    Posts
    28
    Character
    Garry Leonard
    World
    Diabolos
    Main Class
    Marauder Lv 51
    damage wise shield swipe does more damage over time than your 1/2/3 combo if you could use both continuously:

    Fast blade= 150 pot, Savage= 200 pot, and Rage=260 pot, Average pot= (150+200+260= 610)/3= 203.33 damage over time Vs 210 potency of Shield swipe It also doesn't interrupt the cool down and has low Tp cost. The only time i think this isn't true is if you have a warrior iwth storm's eye up on the boss because then you combo gets +10% damage. Also seeing as how threat is very manageable if people are using their abilities effectively; you should most likely be able to cast shield swipe every time its up and still be top threat by a lot.
    (0)

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