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  1. #1
    Player
    Malitias's Avatar
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    Character
    Malitias Anxifer
    World
    Odin
    Main Class
    Marauder Lv 50

    "instant" abilities

    Please SE..

    Would you be so kind as to rename the "instant" term into something different that makes ppl less QQ about it being mistaken as spammable abilities? Or just add the animation timer to the ability?
    For your own sake.

    Please do NOT make the instant-abilities being instant in a way so you can spam all of them in one second.
    Edit: With instant abilities I mean the "Abilities", not the weaponskills/spells.

    cheers
    (0)
    Last edited by Malitias; 10-02-2013 at 10:20 AM.

  2. #2
    Player
    BlackShroudMercs's Avatar
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    Aug 2013
    Location
    Gridania for life
    Posts
    184
    Character
    Talion Dracht
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    No, you know what? I don't want to be one of those rude a holes in here..

    You apparently misunderstand the situation, no one wants the cooldowns removed. What we would like is for instant abilities to be INSTANT, not depedant on animations to finish before executing said instant ability. No one wants to spam anything ..


    Have a nice day..
    (4)
    Last edited by BlackShroudMercs; 09-30-2013 at 06:50 AM. Reason: Clarification..

  3. #3
    Player
    Malitias's Avatar
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    Sep 2013
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    Malitias Anxifer
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by BlackShroudMercs View Post
    No, you know what? I don't want to be one of those rude a holes in here..

    You apparently misunderstand the situation, no one wants the cooldowns removed. What we would like is for instant abilities to be INSTANT, not depedant on animations to finish before executing said instant ability. No one wants to spam anything ..


    Have a nice day..

    Tell me please where I was talking about cooldown removal. O.o

    ("Spammable" = ability1, ability2, ability3 executed within one second. If that's what you're referring to.)
    (0)

  4. #4
    Player
    Ojebuss's Avatar
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    Aug 2013
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    Character
    Ojebuss Locknar
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    So what you are saying is having a white mage have to wait for the Divine Seal and Presence Of Mind animations to go off before being able to cast Medica to heal you is a good thing? .... why do i need to spin around when i cast Divine Seal anyway.
    (3)

  5. #5
    Player
    Malitias's Avatar
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    Sep 2013
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    Character
    Malitias Anxifer
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ojebuss View Post
    So what you are saying is having a white mage have to wait for the Divine Seal and Presence Of Mind animations to go off before being able to cast Medica to heal you is a good thing? .... why do i need to spin around when i cast Divine Seal anyway.
    You can (and are most likely meant to) cast those buffs between your GCDs. One of them, not several. Cure, PoM, Cure, etc.
    This is how all healers I know do it and it works well for them.
    Question: What do you mean with "spin around when i cast Divine Seal"?

    Edit: As you cast it between your GCDs there is no actual waiting for the animation to wear off before you can heal. It just prevents you from using multiple "instant" (off GCD) abilities at once.
    (0)
    Last edited by Malitias; 10-01-2013 at 09:53 AM.

  6. #6
    Player
    BlackShroudMercs's Avatar
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    Aug 2013
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    Gridania for life
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    184
    Character
    Talion Dracht
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Incorrect, I don't know about healing moves, but as a Dragoon I cannot use leg sweep if I am completing the animation for another move.

    Here's the thing, game already lags, so as soon as the circle comes up you think, "oh use a stun move, but the circle lagged to begin with so you are already behind, you go to hit stun and nothing happens, so THEN you start spamming the stun button waiting for the move to go off, it won't until whatever animation you were doing completes.

    Together, this means you have basically zero chance of stopping that red circle. That's not cool, idk why you think people just want to spam all of the their instant abilities at once, (which would be really stupid) if you do more than 2 in a row it breaks combo chain if im not mistaken.

    Again, I seriously doubt anyone wants to spam instant abilities, we just want them to be instant. Or at least fix the lag that creates half the issues.
    (1)

  7. #7
    Player
    Malitias's Avatar
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    Character
    Malitias Anxifer
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by BlackShroudMercs View Post
    Incorrect, I don't know about healing moves, but as a Dragoon I cannot use leg sweep if I am completing the animation for another move.
    Sure, you can't, never said something different. I was talking about buffs if you mean the "between your GCDs". As the healer's cure cast has less cast time than recast time you have time to use the buffs there.


    Quote Originally Posted by BlackShroudMercs View Post
    Here's the thing, game already lags, so as soon as the circle comes up you think, "oh use a stun move, but the circle lagged to begin with so you are already behind, you go to hit stun and nothing happens, so THEN you start spamming the stun button waiting for the move go off, it won't until whatever animation you were doing completes.
    I think I understand what you mean. Reworking the animation in a way so the hit happens right at the beginning of the skill (as in Feint) would solve the problem for you? I'm happy with that.
    (0)

  8. #8
    Player
    Malitias's Avatar
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    Character
    Malitias Anxifer
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by BlackShroudMercs View Post
    Together, this means you have basically zero chance of stopping that red circle.
    This is only true if the cast time of said circle is around 1 or 1.5 seconds. You need to avoid it then (move out of it).

    Quote Originally Posted by BlackShroudMercs View Post
    That's not cool, idk why you think people just want to spam all of the their instant abilities at once, (which would be really stupid) if you do more than 2 in a row it breaks combo chain if im not mistaken.
    Because there ARE people complaining about not being able to use all of their 5 oh-shit buttons between 2 of their GCDs. Abilities (or called "off GCD-Skills") do not cancel your combo. But using another weaponskill does.
    (0)

  9. #9
    Player
    complexxL9's Avatar
    Join Date
    Aug 2013
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    187
    Character
    Soul Pierce
    World
    Cerberus
    Main Class
    Miner Lv 50
    Quote Originally Posted by Malitias View Post
    You can (and are most likely meant to) cast those buffs between your GCDs. One of them, not several. Cure, PoM, Cure, etc.
    if it is meant to be that way, the UI should be reworked so it's damn obvious it is meant to work this way. Right now it looks broken. It looks like SE development teams lack coordination between them, UI team is doing one thing and the combat mechanics guys another, and encounter mechanic guys doing their stuff.. then you put it all together and BAM - broken gameplay.
    (2)
    Something does not feel right with your game: http://forum.square-enix.com/ffxiv/threads/86836-The-Navel-(Hard)-plume-animation-damage-impact-out-of-sync http://forum.square-enix.com/ffxiv/threads/71728-The-problem-with-Instant-OFF-GCD-abilities-makes-combat-feel-less-rewarding http://forum.square-enix.com/ffxiv/threads/91388-Silence-not-taking-effect-even-though-it-is-used-before-enemy-finishes-the-casting http://forum.square-enix.com/ffxiv/threads/86887-Unable-to-activate-skills-even-though-UI-displays-them-as-available-for-use