

second cool new of the day!Spoke with the dev. team about the discussion going on here regarding SP/EXP chains (and your ideas behind them). They wanted me to relay to you that there are plans in place for chains, but the specifics will be looked into once the main battle adjustments have been made.
One foot after the other, as they say!, i'm glad SE still improving and not copying FFXI!!!


Agree!
I would also love to go to a 'camp' with my party and fight monster at one spot (i dont care how they do it and i dont want a copy of FFXI). The reason for that is that i dont like how it is atm. As DoM it is terrible to heal, because the party is running from one mob to the next and everybody stand in different positions and not close enough. Buffing is nearly impossible without calling everyone to one spot ...
Imho for more tactic fights i would love to see ppl more focusing where they stand and where the monster is...
P.s.: Sorry for my bad english -.-



I think we can get a sense of where the direction of FFXIV is going when the new battle system is released. If the demand calls for this, then it will most likely be implemented in its own way. It does sound a lot like FFXI, and we don't want to have to go through that again. I don't mind the running around, but when the battle system comes, I think the positioning will be more stable for you mages out there ^^Agree!
I would also love to go to a 'camp' with my party and fight monster at one spot (i dont care how they do it and i dont want a copy of FFXI). The reason for that is that i dont like how it is atm. As DoM it is terrible to heal, because the party is running from one mob to the next and everybody stand in different positions and not close enough. Buffing is nearly impossible without calling everyone to one spot ...
Imho for more tactic fights i would love to see ppl more focusing where they stand and where the monster is...
P.s.: Sorry for my bad english -.-


Basically they need to focus on bringing this back:Agree!
I would also love to go to a 'camp' with my party and fight monster at one spot (i dont care how they do it and i dont want a copy of FFXI). The reason for that is that i dont like how it is atm. As DoM it is terrible to heal, because the party is running from one mob to the next and everybody stand in different positions and not close enough. Buffing is nearly impossible without calling everyone to one spot ...
Imho for more tactic fights i would love to see ppl more focusing where they stand and where the monster is...
P.s.: Sorry for my bad english -.-
http://www.zam.com/Im/Image/159900.jpg
Party positioning and making attacking enemies from different angles/positions truly beneficial. Also more enemies with the possibility of debilitation.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//


Thats exactly what i mean ^^Basically they need to focus on bringing this back:
http://www.zam.com/Im/Image/159900.jpg
Party positioning and making attacking enemies from different angles/positions truly beneficial. Also more enemies with the possibility of debilitation.
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, i'm glad SE still improving and not copying FFXI!!!
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