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  1. #1
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Yes, we need this for many reasons. EXP chains are an interesting and fun mechanic that adds dynamic goals to the game. I don't think it would be that hard to implement, either.

    I outlined this suggestion into my overall critique of the current SP system here:

    "Rewarding Skill, Emphasizing Risk/Reward, Current SP Problems and How to Fix it"
    http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
    Yes, thank you! I remember reading this post. I was going to reference it, but I was too lazy to search lol
    (5)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Doho View Post
    Yes, thank you! I remember reading this post. I was going to reference it, but I was too lazy to search lol
    Right here, baby - a treasure trove of the most horrible ideas, ever:

    http://forum.square-enix.com/ffxiv/s...earchid=674968

    (0)