Yes, we need this for many reasons. EXP chains are an interesting and fun mechanic that adds dynamic goals to the game. I don't think it would be that hard to implement, either.
I outlined this suggestion into my overall critique of the current SP system here:
"Rewarding Skill, Emphasizing Risk/Reward, Current SP Problems and How to Fix it"
http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it



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