Results 1 to 10 of 107

Hybrid View

  1. #1
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Well getting Myth belt was a mistake. I regret it but the reason I bought it was because a friend of mine who does Coil said I needed 475 Accuracy and I was at 436 or something. So I got the belt to help boost it, then I read that max accuracy for SMN/BLM was 435 (And 44X for Garuda) so I was a bit disappointed that I was mislead into getting that belt. :C I wish we could sell back Myth items for tomes QQ If I can sell it back I can get the stuff I need now.

    Why is Myth ring so good? It has spell speed, isn't that a bad stat for SMN?
    (0)

  2. #2
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TraeSnow View Post

    Why is Myth ring so good? It has spell speed, isn't that a bad stat for SMN?
    It has 13 int and 16 crit, and beats every other ring you can get in the game. There is no INT/CRIT/DET ring so while the spell speed *is* a bad stat for smn it mainly just happens to be there on the side.
    (0)

  3. #3
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by TraeSnow View Post
    Well getting Myth belt was a mistake.
    Not really, Myth belt, while being slightly less damage than Allagan belt, actually turns out to be BiS because it has Accuracy that SMN need to hit the Garuda accuracy cap. If you got all 'pure damage' pieces, you would end up with something like 428 accuracy, which you could augment to ~432 with food, but your Garuda accuracy would be crappy.

    Quote Originally Posted by Roy_M View Post
    I read somewhere it is worth to have full acc set on summoning then switch to INT-Crit-Det once the Summon is up, even when it shows it updates over time but in a LONG time.
    It also updates when various buffs are cast on the pet, i.e. Rouse, Fey Covenant, and who knows how many other spells. Relying on an alternate set used when summoning is just not reliable over time. You either go accuracy for the pet full time, or you accept sub-par accuracy on the pet for Coils. (and future content)
    (0)

  4. #4
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by T0rin View Post
    It also updates when various buffs are cast on the pet, i.e. Rouse, Fey Covenant, and who knows how many other spells. Relying on an alternate set used when summoning is just not reliable over time. You either go accuracy for the pet full time, or you accept sub-par accuracy on the pet for Coils. (and future content)
    It's Spur, not Rouse. Basically anything that modifies stats relating to gear. Rouse is a buff applied directly to the potency of skills so it doesn't reset the pet, while Spur affects the attack power stat which is a modification to a stat that is relevant to gear. Fey Covenant affects magic defense, Fey Light and Fey Glow affect the speed stats, so all three of those reset the pet's stats. As far as I know these are the only party buffs that could have the pet reset.

    It's always possible to simply tell your group's Scholar to not use Covenant or Glow/Light, but the loss of Spur by itself makes accuracy set barely worthwhile.
    (0)