Implement it! If something small like auto sort is done, please don't wait for a content patch to put it in. Put it in as you complete the small thing! Especially when they should have been in the game the first place.
Implement it! If something small like auto sort is done, please don't wait for a content patch to put it in. Put it in as you complete the small thing! Especially when they should have been in the game the first place.
Didn't they say in the producer letter a bit back that there's some sort of flaw in the architecture that prevents them from doing elegant, single-feature implementations, and that patch 2.1 is updating stuff server side to allow them to do just that in the future?
As it is right now, my understanding was that to add anything that isn't just an adjustment, they have to shut off the servers and do a full maintenance cycle no matter how small the addition.
Last edited by Fensfield; 09-29-2013 at 11:34 PM.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
If auto sort is what you are asking for;
if you are asking for something else then be more specific.
I think she means the inventory sort function the dev's said is just about ready for implementation. The difference being that the current auto-sort only applies to stuff coming into your inventory, it doesn't let you organise things are already in there and just leaves them wherever.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
If that's the case, that is terrible.Didn't they say in the producer letter a bit back that there's some sort of flaw in the architecture that prevents them from doing elegant, single-feature implementations, and that patch 2.1 is updating stuff server side to allow them to do just that in the future?
As it is right now, my understanding was that to add anything that isn't just an adjustment, they have to shut off the servers and do a full maintenance cycle no matter how small the addition.
What ancient tech are they using ?
In any case they have periodic maintenance so they can implement small patches then, what's the excuse exactly ?
They need 10 hours maint to patch a small functionality in ?
Yoshi said that they don't have an auto-sort function because they want to save server resources. And if that is the case, they could just add something client side that only show it organized.Didn't they say in the producer letter a bit back that there's some sort of flaw in the architecture that prevents them from doing elegant, single-feature implementations, and that patch 2.1 is updating stuff server side to allow them to do just that in the future?
As it is right now, my understanding was that to add anything that isn't just an adjustment, they have to shut off the servers and do a full maintenance cycle no matter how small the addition.
I don't understand what's so hard or why they're even doing it server side when it can easily be done client side. They just have to sort the display order of the icons client side while the database still keeps the original table order, it's just a data display issue.
Then again they've said text takes up far more memory than graphics so there you go.
This is exactly why I want add-ons: mostly to tweak how things are presented client-side. Indeed, to sort an inventory, we don't need to use server resources, we just need to "show them sorted" with filters and whatnot on the client-side, regardless of the actual order of items server-side. Likewise you could show all your inventory tabs at once...
I understand it's hard for a studio to cater to everything that players want, and this is where add-ons come into play: to each player her own preferences.
“Focus on the journey, not the destination.
Joy is found not in finishing an activity but in doing it.”
Apparently the OP doesn't understand how software development works for massive multimillion dollar projects. It is much, much harder to push incrimental builds, especially before you're completely certain how one new feature might affect or be affected by another, especially if you seperate them to implement in different patches.
(due to posting restrictions)
I don't know other games that do it. Not MMOs anyway.
Every MMO has major patches that include a collection of content and fixes, and sometimes minor ones for EMERGENCY hotfixes. No MMO I know of does patches to release features individually.
In fact, I'm informing you you should raise your expectations, not lower them. "other games" that aren't MMOs are smaller and have fewer features to begin with, so there is both less to break and less to implement in order to make it happen. Again, you understand nothing about what it takes to manage such a massive project as an MMO.
Tell me, when was the last time WoW made a patch to add one, meaning singular, brand new feature to the game. I Don't know of a time this has ever happened. New features are always added in major patches, not individually by themselves.
It's clear to me though, that you're intentionally not getting it in order to black-knight bash the development team. But I could be wrong. Maybe you can link me to an official patch notes page for a major MMO we've all heard of, that includes nothing but a single feature addition with no other content or fixes, and one that does this on a regular basis.
All projects are developed differently though, so even if you did, the argument "So and so does it, so they can do it too!" is a logical fallacy. (Oh yeah, and anyone who liked the post below also has a similar lack of understanding about how patching major software pojects works)
-edit again- OH, one last thing. Do you realize how many people it took to make this game happen? This game has like the world's longest credits roll in the history of gaming. It takes more than one person snapping their fingers, going "BING! feature done!" *snap* "uploading patch!"
Last edited by Alhanelem; 09-30-2013 at 03:12 AM.
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