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  1. #21
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Claire_Pendragon View Post
    So, if you're a tank, and things aren't working, WHY would I choose to pick a group in progress, knowing its most likely a bunch of jerks, when I can just pick a fresh group, and have a much higher likelihood of it being a group of friendly players who want to work together?
    Basically, if I join a Praetorium/Castrum in progress which have killed a few bosses already, I know they are probably bads but I also know I can carry them for 10 mins and get my 100 philos quicker than starting a fresh run with better players.
    (1)

  2. #22
    Player
    HurtigeKarl's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Karl Hurtig
    World
    Phoenix
    Main Class
    Lancer Lv 50
    Quote Originally Posted by HumsterMKX View Post
    Think outside the box dude. Do the opposite. Make Dps gear drops at 10% so they get depress and QQ and switch to tanks and healers because their drop rates = 45% each.
    This is the actual solution.

    As my 2nd main combat class, I rolled marauder, because people are saying all over forum warriors suck soooo hard and I know there is a massive shortage of tanks. So yeah, that motivated me to actually play it.

    The more you penalize dps, the more will switch to tank role. Supply and demand :P.
    (1)

  3. #23
    Player
    Teth's Avatar
    Join Date
    Oct 2011
    Posts
    23
    Character
    Tetania Wilderkitty
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    I'm a tank and I'll be honest I never tick "in progress". If I queue for a dungeon I want to do the whole dungeon not just the last boss or hardest boss. Parties that lost their tank probably lost it for a good reason, you were making his/her life so re-queuing and starting over was preferable.

    Since doing Relic I've gathered a nice number of DDs and healers on my friends list which I can create pre-made groups to queue with where I know everyone will work together without flaming and rage quitting.

    If SE want to incentivize me back into the duty finder queues or groups in progress take a leaf out of WoW's book and offer bonus tombstones or a treasure box with a bonus drop for it. Tanks are the least played and highest gear requirement, don't make them even less fun to play trying to solve a perceived problem.
    (2)

  4. #24
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    No. The solution is simply to make in-progress parties compulsory.

    I.e. every single player or semi-parties who join the DF will first be distributed into in-progress content.

    With one exception: all first-timers get new dungeons and never join in-progress.

    Make it a norm to join in-progress.
    (2)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  5. #25
    Player
    Teth's Avatar
    Join Date
    Oct 2011
    Posts
    23
    Character
    Tetania Wilderkitty
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Personally that would just be a deal breaker for me with the duty finder. I'd just make a group on my server and then queue to be sure I got a clean instance.

    This is probably why SE haven't implemented it like that.

    I obviously have no actual stats to back this up but I very much doubt based on my experience that many people leave groups based on a genuine need to exit the game due to a real life interuption.

    The vast majority leave because they don't like the group they are in. Maybe everyone should just play nice with each other and join in progress wouldn't be needed.
    (2)

  6. #26
    Player
    Pandemonium's Avatar
    Join Date
    Dec 2012
    Posts
    152
    Character
    Pande Monium
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Ollorin View Post
    Less gear drops = tanks have to repeat dungeons more to get gear. Granted, not every tank cares, but I think there are enough people that do that we'd see good results. It's not a full solution, as there are simply more dps players, but it will keep tanks repeating dungeons and therefore increase the frequency of tanks joining in-progress parties.
    I like that you are thinking outside of the box, but frankly this still will not work. I am levelling a tank to progress through the story quickly (as I have a 50 MNK already, but got tired of 1hr+ queues just to complete the story line dungeons etc.) - but the dungeon gear means nothing to me, and I doubt it means much else to many others.

    Sticking with your Brayflox example, I have run it 3 times. I have sheild/head and i'm not bothered about any other pieces, so I won't be running it anymore on tank. Granted, I have a high level ARM and can HQ my own armour, but even the NQ is good enough to level with, and cheap as chips on the Markets. The levelling progression is so quick that the Brayflox drops are obsolete within a matter of hours, and there is no incentive to grind it out when I pass it so quickly and I am ready for the next tier.

    Thus, your idea of making "Gear for tanks more rare, so they will grind it out more" doesn't work, as the tanks will simply out-level the gear.

    The solutions which remain are:

    Allow other classes to tank (or at least queue as tank, and have 2 x DPS off-tank somehow - e.g. MNKs get a better 'earth stance' but at the same time a penalty to DPS)

    or

    Slow the rate of levelling, so make people want to run low level dungeons over and over for gear that will last.
    (1)
    Common Sense is a language most misunderstood on the continent of the MMOForum

  7. #27
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Less drop chance for tanks? Do the dungeon once - buy GC gear and get to 50 so you can do AK runs for tomes.

    That's what will happen.
    (2)

  8. #28
    Player
    Blazn's Avatar
    Join Date
    Aug 2013
    Location
    limsa... FUK that place
    Posts
    169
    Character
    Blazn Pyro
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    They don't do in progress groups cause they have most the time gotten a few chests already so joining mid run they miss out on loot
    (0)

  9. #29
    Player
    Awake's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Awake Dusklight
    World
    Odin
    Main Class
    Marauder Lv 50
    Tanks should spend triple more tomestones than the other classes imo.




    /sarcasm off
    (1)

  10. #30
    Player
    Norister's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    35
    Character
    Norister Candidior
    World
    Excalibur
    Main Class
    Marauder Lv 45
    How is this fair to me, who actually joins In progress as a tank?

    You have to take into account who you victimize when you come up with your "solutions".
    (1)

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