Basically, if I join a Praetorium/Castrum in progress which have killed a few bosses already, I know they are probably bads but I also know I can carry them for 10 mins and get my 100 philos quicker than starting a fresh run with better players.So, if you're a tank, and things aren't working, WHY would I choose to pick a group in progress, knowing its most likely a bunch of jerks, when I can just pick a fresh group, and have a much higher likelihood of it being a group of friendly players who want to work together?
There is a reward/incentive system for high demand roles coming soon.
And thats all we need. If you are in queue for a long time, its not because there aren't enough Tanks playing the game as a whole, its that we tanks prefer to play with Friends and not trust that the DF will spit players out with the brainpower to play properly.
Also, if you really felt there is a shortage of Tanks, be a part of the solution and level up a Tank.
Or make Friends who are Tanks.
The Duty Finder was built to make it easier to find a group, not to be the *only* way to get groups.
As a tank, friends wanna join me to party so rarely i use DF. In some of case, use DF clicking In progress and withdraw searching 1/4 or 2/4 AK, to skip trash or join last boss. Sometimes will be fine and other i meet the guy who caused theirs partners left.
I'm a tank and I'll be honest I never tick "in progress". If I queue for a dungeon I want to do the whole dungeon not just the last boss or hardest boss. Parties that lost their tank probably lost it for a good reason, you were making his/her life so re-queuing and starting over was preferable.
Since doing Relic I've gathered a nice number of DDs and healers on my friends list which I can create pre-made groups to queue with where I know everyone will work together without flaming and rage quitting.
If SE want to incentivize me back into the duty finder queues or groups in progress take a leaf out of WoW's book and offer bonus tombstones or a treasure box with a bonus drop for it. Tanks are the least played and highest gear requirement, don't make them even less fun to play trying to solve a perceived problem.
No. The solution is simply to make in-progress parties compulsory.
I.e. every single player or semi-parties who join the DF will first be distributed into in-progress content.
With one exception: all first-timers get new dungeons and never join in-progress.
Make it a norm to join in-progress.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
Personally that would just be a deal breaker for me with the duty finder. I'd just make a group on my server and then queue to be sure I got a clean instance.
This is probably why SE haven't implemented it like that.
I obviously have no actual stats to back this up but I very much doubt based on my experience that many people leave groups based on a genuine need to exit the game due to a real life interuption.
The vast majority leave because they don't like the group they are in. Maybe everyone should just play nice with each other and join in progress wouldn't be needed.
Less drop chance for tanks? Do the dungeon once - buy GC gear and get to 50 so you can do AK runs for tomes.
That's what will happen.
They don't do in progress groups cause they have most the time gotten a few chests already so joining mid run they miss out on loot
Tanks should spend triple more tomestones than the other classes imo.
/sarcasm off
How is this fair to me, who actually joins In progress as a tank?
You have to take into account who you victimize when you come up with your "solutions".
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