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Thread: Our Limit Break

  1. #1
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100

    Our Limit Break

    Besides using it during Beta 3, I've never used a tank's Limit Break. I have to ask, is there any boss that requires our limit break? Or a FATE?
    (0)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  2. #2
    Player
    Teleniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    217
    Character
    Tele Nariel
    World
    Goblin
    Main Class
    Arcanist Lv 60
    The closest thing I've come to "needing" tank LB is Garuda SM when she LB's if there aren't enough rocks, tank LB can save the party. If there are enough rocks for ppl to live however healer LB afterwards is a better option... and if you don't need to do that DPS LB after is the best.
    (0)

  3. #3
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    TBH the lvl 3 limit break, if I remember right, reduces damage taken by the group by 90% for something like 10 seconds, or maybe 5 seconds... its pretty short.
    The only time I would see that truly being useful is if there is a boss who has a forced wipe mechanic. The HM Primals have "avoidable" wipe mechanics, where you burn something down fast enough, and the mechanic does reasonable damage.
    Now if we had a boss... say Bahamut maybe, who at say 10%, would cast Mega Flare, and would do 30k damage to everyone, then you would use the tank lvl 3 LB to survive that... But Im not in Coil, so IDK.
    (0)

  4. #4
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    In Garuda normal, sometimes people like to use Tank LB during reckoning.

    The LB system isn't very good. No one wants to use the tank or healer lb because the party shouldn't need them if everyone is doing their role. The dps lb is sometimes helpful to take out adds quickly.

    It's also a big pain to build up lb. If I could make a change to lb, I would just give people an lb for certain fights. Maybe for dungeon bosses, lvl 1 lb for first boss, lvl 2 for second boss, lvl 3 for final boss. Then people could do one cool move during the fight.
    (0)

  5. #5
    Player
    Avalon_Albrook's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Avalon Albrook
    World
    Excalibur
    Main Class
    White Mage Lv 80
    I've only once ever thought about needing to use it, and it's in Garuda SM, as others have said. I'll end up using it then every time, even if there are enough rocks to survive, because it's less strain on the healer to bring everyone back up from the hit when it's absorbed by mighty guard and everyone's back on their feet in no time. Has always made the run go smoothly.
    (0)

  6. #6
    Player
    Cessna's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Judge Justus
    World
    Balmung
    Main Class
    Marauder Lv 78
    I was wondering that too the use of tank limit break, I've heard people in coil asking about ways to avoid a party wipe when a boss uses a certain move, so maybe they might try tank limit break there but honestly I'm hoping for more uses of that limit break because it looks awesome.
    (1)

  7. #7
    Player
    Soylent's Avatar
    Join Date
    Sep 2013
    Posts
    68
    Character
    Annika Mill
    World
    Odin
    Main Class
    Gladiator Lv 80
    Garuda NM is the only place I had to use LB, otherwise the healer would just die.
    (0)

  8. #8
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    TBH the tank LB sucks and really should be rethought.
    (0)

  9. #9
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Illya View Post
    TBH the tank LB sucks and really should be rethought.
    Change it so that it heals and cleanses the tank, grants them resistance/immunity to all damage for 10 seconds, and generates an obscene amount of enmity on all enemies within 30m. At that point, it would serve to actually augment what tanks do rather than just acting as a mediocre preventative version of what the healer LB does.
    (1)

  10. #10
    Player
    7-car-pileup's Avatar
    Join Date
    Feb 2012
    Posts
    42
    Character
    Coraline Valentine
    World
    Tonberry
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Kitru View Post
    Change it so that it heals and cleanses the tank, grants them resistance/immunity to all damage for 10 seconds, and generates an obscene amount of enmity on all enemies within 30m. At that point, it would serve to actually augment what tanks do rather than just acting as a mediocre preventative version of what the healer LB does.
    Problem is, that is a single players benifit, while all other limit breaks essentially benifit the party. The only thing i can think of besides maybe a shield on the party that absorbs 100-150% of their hp before fading, is making that 90% reduction limit, apply to -any- attack. Including titan/ifrit/garuda doing their super attack at full power.
    (0)

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