TiberiusAugustus, yes it's a Final Fantasy game, but it is also an MMORPG, and its competitors are all other MMORPGs. Please don't kid yourself by thinking that ability cooldowns are somehow unique or innovative in that space, because they're not. The addition of an auto-attack option that just spams the regular attack (or heck, customize it so you can use whatever 0-cost attack you set it to) isn't going to suddenly make the battle system generic - it already is. Battle regimens and stuff are cool additions and really, I like the feel of combat the way it is now, but let's be serious here - it's a basic MMO combat engine with a couple of features added and a couple more (like auto-attack) removed for really no good reason.