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  1. #1
    Player
    xSinful_Snake's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Syndal Striker
    World
    Exodus
    Main Class
    Lancer Lv 60
    Devs, this is crucial to the future of macros in this game, a function built in to the game, can we atleast get some support here?
    (1)

  2. #2
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    Having Makros for some quality of life features is absolutly ok. Things like buffing makros or so. But what i don't get is the need to automize nearly everything, at least it sounds so for me.
    Have you two a higher target in automizing your game with makros?

    Don't misunderstand me, i just want to know it. You can do what you want wth makro as long as it is in line with intended behaviour.
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

  3. #3
    Player
    Abadacchus's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Adrahm Hausen
    World
    Balmung
    Main Class
    Gladiator Lv 47
    Quote Originally Posted by Feilina View Post
    Having Makros for some quality of life features is absolutly ok. Things like buffing makros or so. But what i don't get is the need to automize nearly everything, at least it sounds so for me.
    Have you two a higher target in automizing your game with makros?

    Don't misunderstand me, i just want to know it. You can do what you want wth makro as long as it is in line with intended behaviour.
    I think what Sinful_Snake is getting at is streamlining. On my way to 50 Weaver, there were a number of times it would have been more convenient to have a single macro rather than two performing the same synthesis hundreds of times over. Granted, pressing two buttons as opposed to one isn't the end of the world, but I don't think it's unreasonable to suggest a function that worked well in FFXI to be implemented here. /wait takes up a line that could be used for more complex and productive macros, making everyone who uses macros for legitimate purposes happier.
    (1)

  4. #4
    Player Killabye's Avatar
    Join Date
    Jan 2014
    Location
    la noscea
    Posts
    158
    Character
    Killabye Strife
    World
    Exodus
    Main Class
    Armorer Lv 50
    Some of us are old and cant handle all this shit! I macro so I have time, usually I basic combo macro and free buff in between but my oldest macro set ive never changed and it's my buff AT&T with my drg which is like 15 seconds long. While the macro is going though it leaves me to dodge attacks and not have to push those buttons. Slows me overall but makes the harder fights survivable
    (0)

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