Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 33 of 33

Dev. Posts

Hybrid View

  1. #1
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Soda View Post
    How about you guys allow decimals since your game has a, y'know, 2.5 second global cooldown?
    They did already state that they are not allowing decimals because the game has a 2.5s GCD, they do not want macros to be GCD-efficient so that you can't let a macro play the game for you.
    (0)

  2. #2
    Player
    Resheph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    325
    Character
    Resheph Rahovari
    World
    Hyperion
    Main Class
    Gunbreaker Lv 70
    Ohhhh man. Looking forward to emote spam dance routines!
    (0)

  3. #3
    Player
    Almerick's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3
    Character
    Almerick Lemanche
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I for one love using macros for crafting. they are especially useful for items you want to craft a lot of, and want/need to HQ them. I mostly use macros for base items with 40 durability, and even then I find that a few extra lines would make the macros cleaner and yes, reduce it to a one button synth from two. Macroing your crafts also lets you look through your inventory/armoury chest (although you can't move anything) or look through our journal or achievements while you are crafting, and it prevents any of those 4 am slip and push 4 when you meant 5 instances. The trade offs are that it takes a slightly longer time per synth, and you have less control i.e. you may end up doing a Great strides over an excellent condition and use your touch ability on the poor that always follows, whereas if you are doing the craft manually, you can adjust for such a situation. All in all, I am hugely appreciative of the new /wait system Camate posted earlier, good work guys!
    (0)

Page 4 of 4 FirstFirst ... 2 3 4

Tags for this Thread