Sometimes it feels good to be wrong![]()


Sometimes it feels good to be wrong![]()
Peach Parfait/Khulan Angura on Gilgamesh
What i find realy funny is we have ZERO info of how Companies work and people want them to be player run. How do you want it player ran, what do you want controll over that the NPC have controll of?? No one knows, well the Dev's know but that doesn't count. Details, details, details that what i want.



Its not the point of developing that system first, but there was no mention of a player-ran company system when they announced these grand companies, and we were only curious as to know if Player-ran companies were still in the works.What i find realy funny is we have ZERO info of how Companies work and people want them to be player run. How do you want it player ran, what do you want controll over that the NPC have controll of?? No one knows, well the Dev's know but that doesn't count. Details, details, details that what i want.
This idea has been since the very beginning, even before the game was released.
Its not the point of developing that system first, but there was no mention of a player-ran company system when they announced these grand companies, and we were only curious as to know if Player-ran companies were still in the works.
This idea has been since the very beginning, even before the game was released.
I see what you mean. Their was a lot of stuff that was promised/ suppose to be ingame. Lets take all the voice over work thats not their that was suppose to be their. IN GW2 when you run by people in town you can hear what their talking about, now that is amazing. They said they have about 60 full length movies of audio in GW2. Also what ever happen to the Auto target they had in the game? It was great if you were attacked by 2 or mobs it would go to the 2nd mob after you killed the first one. Not sure why they took it out of the game.



Remember that it was most likely unintentional due to the fact that this game was crammed for release and has a lot of spaghetti code. They can fix one thing, but that can effect another feature, which just-so-happened to be the auto-targeting.
Then that means we could loose more stuff if they add more stuff? Sorry but i do not buy the code is crap and it broke the Auto Targetting. They took it out and i think replaced it with the new targeting system.



Auto-Target is still ingame. But it only works when you have nothing in the target while the monster hit you.
But it would be nice when SE can switch off the Player2Player auto-target. It's irritating with each aoe heal.
Last edited by Felis; 05-11-2011 at 05:59 AM.
Honestly I have yet seen that "interview" about SE decreasing the member size fir LS's, can someone qoute and post the exact link for it? the link to either zams or ffxivcore.com newss thing doesn't go to the interview. MY LS has so many ppl we have 2 LS's and it seems stupid to shrink them.
I just hope the player companies have great features and functions (better the any guild on any mmo so far) and that people actually use them to the fullest exstent. Coming from WoW people barely used the calander and such.
I have some suggestions: Company calender, company tavern (for recruitment, and hang out for company newbies/ trial members) Company hall (hang out, meeting place for full fledge members) (if a letter system is added) A company letter feature to send letters to all members of your company at once. A company shop where the companu can sell stuff to put into a fund that it members can use to level or buy various stuff, or increase bank size (if added/needed) or decorate company hall (if needed/added)
Last edited by Kilta_Firelotus; 05-11-2011 at 01:38 PM.


SE isn't lessening ls sizes they just mentioned that the recent trend in mmos is smaller guilds. its on eorzeapedia/zam/ffxivcore (idk which one read so many articles blend a lot together)
ya I couldn't find it and alot of ppl claiming they are. saying something like reducing the sise to 30 members etc.
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