Quote Originally Posted by Azurymber View Post
SE only implemented quests because players were complaining that levequests were too boring and repetitive and wanted stories.
The quests are no different than levequests except they have a lot more running
Some of the levequests actually have more story stuff written in them
So for the average player, this is FAR from what was desired.

If you think that the majority of people playing MMOs want to run around for an hour to learn one little thing about the lore than you really haven't played many MMOs out there.

How many quests have you actually done by the way?
I played 30 mmo including MUD which had a RP stay in character rule. Not everyone likes a cynic btw. This incluse ffxi, WoW and DCUO. If the "adverage player" has no interest in the story, then they shouoldn't complain about it.