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  1. #1
    Player
    Evol's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    32
    Character
    Rik Xraen
    World
    Sargatanas
    Main Class
    Paladin Lv 60

    Lame

    - Ability to remove a player from a linkshell without them being online. (People who quit game?)
    - Add Jump.
    - Add auto attack.
    - NM's were previously do-able with 5 to 8 man parties before the patch even came out. Now they're meant for 8 man parties? Does SE even realize what they did? I mean seriously? Bad enough 50 THMs were able to duo Dodore and occasionally - with luck - solo Dodore pre-patch, but now they can solo with efficiency, not only Dodore - but also goblins. Thm and an other DD are now duo-camping Uraeus also. Where is the fun in that? Group activity is lessened now, and the sad part is not that some jerk with 5 ppl using his account is farming dodore 24 hours; It's that 30 n00bs are attempting to solo cuz they know its possible. It really sucks watching a THM fight for claim, keep it passed the despawn time, and die - over and over again. Pretty rotten of you SE. Thx alot for the 'lessen-the-fun.patch.2011' Truly appreciated!

    -So based on that - I think they should get rid of the current 'attack first and win claim' system and replace it with an OD claim system. If some 50 THM wants camp NM's all day solo - go for it! However, when a strong team of ppl come to attack - they are able to whether that THM is attack it also or not. If the team does more damage to the mob than the solo THM - they get the loot. Simple as that. Its fun, it's competitive, it makes ppl strive to better their character instead of going out to solo the only group oriented end game content we have. Either that, or its time - I'm sorry, I know you'll all hate me for this - but its time to gimp emulate, and tone down the THM a bit.

    NM's are the ONLY End game content we have. 'Notorious Monsters' should NOT be solo-able by ANY class, period.

    -Side Quests are a joke, too simple. They should have parts to them. i.e. Hear the plot, then go grab item from NPC. Take item to next NPC - oh wait, item needs something done to it - so go to a 3rd NPC. 3rd npc wants parts - so go get part from this mob who stole it from him! Now he will do it but wants favor... go do favor... get thing done to item, return to NPC 2... he now needs this done... etc etc. Oh and hey - at the end of the quest (Awesome, or useful skill, awesome or usefull item/armor as a reward!)

    -I have other ideas too, but the guy before me actually shares the same opinion as far as they go
    -I'll think of more eventually and add them
    (2)
    Last edited by Evol; 05-09-2011 at 01:48 PM. Reason: More thoughts - grammer, spelling, and punctuation.