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  1. #1
    Player
    Zipdar's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Kiht'a Gwareth
    World
    Faerie
    Main Class
    Arcanist Lv 70

    Why don't they just sell gil in the mog station?

    First off, I've never played WoW or any other pay-to-play subscription game so maybe there is a good reason. Second, I don't need gil in the game, it's just a game and scratching for resources is part of the fun. I'm in no hurry.

    But, what is wrong with allowing players to buy gil in the mog station?

    I don't see how it can hurt the game economy. It would put more gil in the auction houses. I can see how someone would be concerned that cash players might have an advantage but as far as I can tell there is no losing in this game.

    If you die, you don't lose exp or items or anything so..heck I don't mind dying, respawning and getting back into battle - death is meaningless. Similar with racing to level 50 - if you are in a hurry so what? Everyone who wants to will get there eventually. Slow or fast, progress is guaranteed.

    Anyone who knows more about these online gaming economies have a good reason?
    (2)

  2. #2
    Player
    Azazela's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Kaptain Pancake
    World
    Odin
    Main Class
    Gladiator Lv 50
    Because it's a subscription based game, and adding a real money store would be laughable. Even crappy F2P MMOs try to offer cosmetic things, rather than things that offer an advantage in actual play.
    (22)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Azazela View Post
    Because it's a subscription based game, and adding a real money store would be laughable. Even crappy F2P MMOs try to offer cosmetic things, rather than things that offer an advantage in actual play.
    Uh..yeah few P2P games does that, one people put on the pedestal as the reason MMORPGs exist (even though it's not.)
    (0)

  4. #4
    Player
    cfStatic's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Reyka Skyyguarde
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Azazela View Post
    Because it's a subscription based game, and adding a real money store would be laughable. Even crappy F2P MMOs try to offer cosmetic things, rather than things that offer an advantage in actual play.
    When is the last time you played a f2p game? This is simply not the case.

    Also, many p2p games have a CS now. While I don't agree with it, it doesn't mean it's not the case.
    (0)

  5. #5
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Pay-To-Win has been around long enough and completely destroyed games enough for serious developpers to realise that it's a horrible strategy. Allowing people to purchase gil (or in-game items directly or whatever) with real world cash will create an absolutely massive gap betwen those who can throw extra money at the game (and thus can have all those luxurious super items) and those who can't - they can basically forget about genuinely being able to afford anything ever.

    Seriously. The economies in play-to-win games aren't even remotely close to "oh just work hard enough and you'll get there someday". Especially in a subscription model where people are already paying just to play, this drives away your customer base super fast.
    (17)
    Last edited by Garlyle; 09-29-2013 at 12:03 AM.

  6. #6
    Player
    TheAngryEwok's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    56
    Character
    Raifu Shirudo
    World
    Lamia
    Main Class
    Marauder Lv 80
    That would be the dumbest thing ever.
    (22)

  7. #7
    Player
    Zozorozo's Avatar
    Join Date
    Jun 2013
    Posts
    162
    Character
    Zozorozo Shortstrider
    World
    Malboro
    Main Class
    Botanist Lv 50
    When you introduce real world money into a subscription game, you throw off the value of in game currency.

    Little Timmy has his parents permission to buy 1,000,000 gil with his birthday money.

    Little Johnny doesn't.

    Little Timmy goes to the Auction House and buys all the (Pick Item) and grinds 100 finished product while leveling a a craft. He floods the market and obliterates prices.

    Little Johnny farms for 3 days to get enough items to make 100 finished products. He goes to the market, there is no market for his items he's spend 3 days gathering mats for.

    Why would little Johnny want to continue playing?
    (23)

  8. #8
    Player
    Alish's Avatar
    Join Date
    Aug 2013
    Posts
    147
    Character
    Kaji Nari
    World
    Sargatanas
    Main Class
    Rogue Lv 76
    Anytime you design a game to favor the player with the bigger wallet over the player that lives on a tighter budget, the experience for the less fortunate can quickly become tedious & miserable trying to fund even the basic necessities to even play the game.
    (8)
    Last edited by Alish; 09-29-2013 at 12:06 AM.

  9. #9
    Player
    HurtigeKarl's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Karl Hurtig
    World
    Phoenix
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alish View Post
    Anytime you design a game to favor the player with the bigger wallet over the player that lives on a tighter budget, the experience for the less fortunate can quickly become tedious & miserable trying to fund even the basic necessities to even play the game.
    You know what is worse? Like I've mentioned before: it destroys the appeal of an ingame economy for those of us who have the means to actually spend a lot on "legal RMT". I absoluted hated GW2 for that reason.

    I do not want the most time-efficient choice to be: "spend your real money" in any game.
    -----------------------------

    Quote Originally Posted by BlackShroudMercs View Post
    Lol so much hate for cash shops here. I don't blame anyone though, I get it, I have seen what they can do to a game.

    Thing is, id just like to see a game pull off cash shops without making the game buy to win. ALL vanity stuff, special armor, pets, mounts, inventory expansions, all stuff that offers NO HELP in the game itself, but is there for those who want cool gear and what not..

    I'd love to see ONE MMO pull that all off right. While not alienating those who choose not to spend extra..

    Maybe someday..
    Sorry, but I could only tolerate a vanity item mall, if vanity was not a focus at all of the game. However, in such a beautiful game as FFXIV, vanity matters. In games such as League of Legend and Path of Exile, vanity is not even near being a focus.
    (1)
    Last edited by HurtigeKarl; 09-29-2013 at 08:45 AM.

  10. #10
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by HurtigeKarl View Post
    Sorry, but I could only tolerate a vanity item mall, if vanity was not a focus at all of the game. However, in such a beautiful game as FFXIV, vanity matters. In games such as League of Legend and Path of Exile, vanity is not even near being a focus.
    Didn't you know? Skins increase your skill level 10 fold, they are a must in league.
    (1)

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