Well, the current game mechanics and encounters don't really give a reason to use anything else, even if it would be beneficial. But that's not a problem that should be solved with an auto-attack. How 'bout we fix the game so that the skills are actually required in everyday gameplay, instead of taking the approach that "well hell, it's not like I have anything else to do, might as well use this special skill to not be bored out of my mind"?With the number of attacks of different classes that you have on hand there's no reason you should ever be spamming anything.