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  1. #11
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    You can have gear that has:
    variety of DMG vs Delay weapons
    Enhance attack speed gear
    enhance attack speed / dmg: spells / skills / abilities
    You can already have this kind of gear and weapons. Stamina regeneration and cost-enhancements work with the same principle.

    Players have a chance to communicate in battle w/o feeling they are "missing" an attack round.
    As said multiple times before, voice-chat. Dumbing down the game when better alternatives exist is not acceptable.

    Lastly, and most importantly

    As the battle system stands now,It is tedious to navigate the action bar WITH A GAMEPAD. Let me give you the situation.
    Is a problem with the action bar, and should be changed regardless. It is also quite simple in-fact.

    They should A) make the current action bar into a 3x3 style grid. B) Assign a separate button for the basic attack (decided by the player).

    What this does, is that it allows for much more efficient gamepad usability while in combat, and lessens the need to scroll between the abilities considerably. Even with an auto-attack, this would be a needed change. To take it even further, in a popular console-style way the developers can make it so the right analog stick is used to choose the ability by tilting it towards a direction. The result is even less inputs needed, and quite close to the efficiency of keyboard if not 100%.

    Two birds, one stone. Although it's not completely on subject, it's an example that there's no reason to introduce auto-attack (at the moment).
    (0)
    Last edited by Betelgeuzah; 03-21-2011 at 12:34 AM.