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  1. #1
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    Join Date
    Mar 2011
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    Quote Originally Posted by Amsai View Post
    I think your trying to be funny, but I don't get the joke.................. although I have been up for almost 24 hrs.
    who me? and My dislike of auto attack?
    Sorry I play real games that actually makes you play. Not making you sit and watch the action.

    heck I much rather play the ps1 harvrest moon game then dragon age origians., and infact I am.
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  2. #2
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kilta_Firelotus View Post
    who me? and My dislike of auto attack?
    Sorry I play real games that actually makes you play. Not making you sit and watch the action.

    heck I much rather play the ps1 harvrest moon game then dragon age origians., and infact I am.
    Then go play them, and leave off a nice debate without constant reminders about the 101 sins of having auto-attack on.

    I'm warning you, I have my spray ready...:

    http://api.ning.com/files/H1AigR7tKn...rnettrolls.jpg

    -----

    Nice idea...but it'll better be a toggle-on and off style. I'll want my fingers to get some exercise mashing buttons.

    Otherwise, OP has gone through the breakdown of abilities; and perhaps I'll like to add that please, do NOT make the MP-regaining skills e.g. tranquility, take up the whole damn stamina. At least make it practical so that if you're getting bashed by monsters and you use an MP-regaining skill, you can still attack/heal/buff.
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  3. #3
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by whoopeeragon View Post
    Nice idea...but it'll better be a toggle-on and off style. I'll want my fingers to get some exercise mashing buttons.

    Otherwise, OP has gone through the breakdown of abilities; and perhaps I'll like to add that please, do NOT make the MP-regaining skills e.g. tranquility, take up the whole damn stamina. At least make it practical so that if you're getting bashed by monsters and you use an MP-regaining skill, you can still attack/heal/buff.
    The supporters of auto attack generally support (maybe even everyone) to be able to toggle on/off for auto attacks.

    MP regaining abilities don't use stamina in this system:
    Siphon MP (MP based): gives stamina and MP
    Edit: Actually I'm not sure if Siphon MP has a MP cost. If not then consideration of making it "Stamina Based" left to SE if this system is implemented.
    Stygian Spikes-upon cast (MP based): gives stamina (being hit gives MP ONLY)
    Tranquility (free action due to drastic cool down): gives MP
    Radiance (TP based): gives stamina and MP
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    Last edited by OmegaNovaios; 03-20-2011 at 02:46 PM.

  4. #4
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    who me? and My dislike of auto attack?
    Sorry I play real games that actually makes you play. Not making you sit and watch the action.

    heck I much rather play the ps1 harvrest moon game then dragon age origians., and infact I am.
    No, AmyRae, she mentioned Nintendo 3ds, and I have no idea what thats got to do with anything.

    As far as your dislike for auto-attack, thats your right to your opinion. As I said before, I would want it implemented well, so it doesnt feel like every other mmo out there.

    As far as doing the work for you, I had hoped the system I suggested gives you enough to do with having to keep up with three different systems of attack at the same time, and like the current system if not managed well, you loose potential to do better attacks and what not.

    I agree with you about Dragon Age... totally hate that game.

    Can't agree with you on Harvest Moon being a real game........ I put it in the same category as Facebook games, disgrace of the gaming world.

    What I'd rather play is Demon's Souls or hopefully soon Dark Souls (its sequel).

    For the record I'm not a Lazy gamer, but I do get very obsessive with seperating gaming in terms of the feel of it.
    I love FFXI, its a great MMO, mostly because this almost perfect inbetween of real time and almost turnbased feel. Just like old school rpgs. Most other MMOs have a feel to their play that makes me think of someone that created a action oriented world with half-assed game mechanics and strategies that feel awkward and clunky and not suitable for a fast paced environment.

    Now aside from my idea or something like it I am open to the other extreme. I played Vindictus and will be playing TERA Online. I am very interested in their "true action" oriented combat. I wouldnt mind if FFXIV went that direction with the battle system. But MMOs whos battle is faster paced, but falls in between FFXI and TERA just seem like lame half-assed attempts to me. However, I don't think SE has the courage to take the battle system in a true action direction.
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