Quote Originally Posted by DoctorMog View Post
Auto attack ruins the other "attacks" each class gets that you purchase with marks. If they add auto attack I hope they don't do away with the flexibility of things like close shot, heavy shot, far shot, heavy slash, heavy swing etc...

A lot of people don't know they exist, and they think all they have for options is "light attack" which isn't the case. If people started using the other optional "standard attacks" you can purchase with marks, they wouldn't be asking for auto attack.

They are attacks that come at a stamina cost greater than "light swing" but have additional effects like generating more TP for the player, reducing the monsters TP each swing, increasing enmity and hitting multiple targets.

These are "standard attacks" that are not TP moves, so if used correctly should make most of the rants about "all I do is push 1 button anyway" moot.

Go buy your class skills, and start using them.
The above quote is very, very true. I've never feel as though I'm spamming attacks in game. As others have said, I feel that adding an auto-attack will severely impact the interactive feel that the game currently has. Though there's certainly room for improvement with the current battle system, there are better ways to do it than adding an auto-attack.