Quote Originally Posted by Sorel View Post
LOL. That what I said. But I was much wordier. Anyway some examples might be ...
  • A Thaumaurge sets his auto-action to to Slow when he's in a party, but changes it to Poison when he's playing solo.
  • A Conjurer sets his auto-action to Cure when he's is a party, but changes it to Fire when playing solo.
  • A Gladiator set his auto-action to Provoke when he's in a party, but changes it to Guard when playing solo.
You should be able to toggle those as auto-action, yes. I agree. But those aren't really the best examples. Slow has too long a recast time, and cure is situational whenever HP is needed.

99.999% of the time, auto-action would be used for 0-cost immediate actions, like regular attacks (spirit dart, light swing, etc.,), but that's not to say you couldn't use it with an action that has a cost. Especially now since mp regeneration pretty much makes every spell free to cast.