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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    Another stupid post by Kilta. No fucking way. LOL
    (3)

  2. #2
    Player
    AshelyRiot's Avatar
    Join Date
    Mar 2011
    Location
    Grid / Palamecia
    Posts
    93
    Character
    Ashely Riot
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kurokikaze View Post
    Another stupid post by Kilta. No fucking way. LOL
    this, btw yes Kilta the game was indeed rushed. "look at the game" ;P
    (0)

  3. #3
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by AshelyRiot View Post
    this, btw yes Kilta the game was indeed rushed. "look at the game" ;P
    Perhaps its wasn't rushed SE just expected its community to be stupid and naive, all is as intended.
    (0)

  4. #4
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Joeking View Post
    Perhaps its wasn't rushed SE just expected its community to be stupid and naive, all is as intended.
    Nah, it was rushed lol. There's a lot of "fresh from the dev room" errors that were present which they admitted they spent a lot more time debugging the game itself than developing for it. Like I said, remember the time frame iit was released and the lack of major titles for SE at the time, they pushed it out to try to push their revenue etc.

    It backfired.
    (0)

  5. #5
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jennestia View Post
    Nah, it was rushed lol. There's a lot of "fresh from the dev room" errors that were present which they admitted they spent a lot more time debugging the game itself than developing for it. Like I said, remember the time frame iit was released and the lack of major titles for SE at the time, they pushed it out to try to push their revenue etc.

    It backfired.
    Perhaps.. hmm... Lets just tell the story our individual ways, my theory is more exciting!
    (0)