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Vue hybride

  1. #1
    Player
    Avatar de indira
    Inscrit
    mars 2011
    Messages
    2 376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugiliste Lv 75

    developers frogot.

    it showing game developers forgot how to make game in this my technology has bigger stats than yours era of gaming.
    everything is a clone of something else. now when you play a game everything is the same down to the buttons & interface.

    i think its all the proprietary tools that are out there is making them lazy since it cuts down on work and they forget the fundamentals of there trade since they dont have to think hard anymore just cut and paste. even with all the tools they get bigger time frames and only have to do half the work with that they frogot how to design a game and turn ideas into gameplay.
    (2)

  2. #2
    Player
    Avatar de Colino
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    mars 2011
    Lieu
    Gridania
    Messages
    2 327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Cuisinier Lv 90
    what am I reading?
    (10)

  3. #3
    Player
    Avatar de Mug
    Inscrit
    mars 2011
    Messages
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Élémentaliste Lv 60
    The developers said they were sorry and sent me this card -> Clicky!
    (20)

  4. #4
    Player
    Avatar de Chrees
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    mars 2011
    Lieu
    Gridania
    Messages
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Citation Envoyé par Mug Voir le message
    The developers said they were sorry and sent me this card -> Clicky!
    I spent like a good minute laughing at this. Thank you for that.
    (3)

  5. #5
    Player
    Avatar de Neptune
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    mars 2011
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    Gridania
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    2 062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Occultiste Lv 80
    i agree. if anything, ffxiv's launch shows that players want gameplay over graphics.
    (3)

  6. 09/05/2011 07h36
    Raison
    Content was deleted by Moderator due to violation of Forum Guidelines.

  7. #7
    Player
    Avatar de Jennestia
    Inscrit
    mars 2011
    Lieu
    Gridania
    Messages
    3 039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    As a developer I'd like to know where your information is coming from lol. There is nothing cutting down our development time beyond needing to do basic infrastructure that engines take care of these days, e.g we no longer need to program a custom camera view point as they now come prebuilt in various setups.

    XIV is a badly optimized rush job, that's it.
    (9)

  8. #8
    Player
    Avatar de viion
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    mars 2011
    Lieu
    Uldah
    Messages
    4 206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Maraudeur Lv 90
    Citation Envoyé par Jennestia Voir le message
    As a developer I'd like to know where your information is coming from lol. There is nothing cutting down our development time beyond needing to do basic infrastructure that engines take care of these days, e.g we no longer need to program a custom camera view point as they now come prebuilt in various setups.

    XIV is a badly optimized rush job, that's it.
    But the engine was still being built while XIV was, and is still as of now lacks many features.
    (0)

  9. #9
    Player
    Avatar de Jennestia
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    mars 2011
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    Gridania
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    3 039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Citation Envoyé par viion Voir le message
    But the engine was still being built while XIV was, and is still as of now lacks many features.
    XIII and Versus XIII seems otherwise. XIV lacks features because it was rushed out and they wanted to make the game as different from XI as possible which included throwing out even the basics, you can't begin building a game before even the engine is near complete, XIV's development picked up around 2007, XIII was moved to the white engine/crystal tools around 2008 and finally finished in 2009, if you seen Versus XIII footage, it shows that it has features previous CT games didn't and it's been in development same time as well.

    XIV as said, is an unoptimized rush job, design wise they decided to go against XI instead of build off of XI which was the main problem. It didn't have to be a clone, but every MMO out today builds off of some kind of base.
    (2)

  10. #10
    Player
    Avatar de viion
    Inscrit
    mars 2011
    Lieu
    Uldah
    Messages
    4 206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Maraudeur Lv 90
    Citation Envoyé par Jennestia Voir le message
    XIII and Versus XIII seems otherwise. XIV lacks features because it was rushed out and they wanted to make the game as different from XI as possible which included throwing out even the basics, you can't begin building a game before even the engine is near complete, XIV's development picked up around 2007, XIII was moved to the white engine/crystal tools around 2008 and finally finished in 2009, if you seen Versus XIII footage, it shows that it has features previous CT games didn't and it's been in development same time as well.

    XIV as said, is an unoptimized rush job, design wise they decided to go against XI instead of build off of XI which was the main problem. It didn't have to be a clone, but every MMO out today builds off of some kind of base.
    I think you missed my point. I was talking about the engine, lacking many features. Not XIV or any other game on CT.
    (0)

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