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  1. #1
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Rukkirii View Post
    For those asking specifically about limiting the ability to place signs by the leader -- our plan is to start out with this limitation in place. The main reason being that there is a concern that parties might get confused if signs are placed randomly on multiple enemies. However, we're considering opening this up to other members but would like to base this decision off of feedback after you try it out.
    How about allowing party leaders to flag other party members with certain rights?
    Give others the ability to invite new members, mark maps, etc.

    EDIT : And then I see Rex's post above mine. The flagging ability could be extended to more than just map marking though.
    (1)

  2. #2
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    I'd like to add a suggestion to create "Number Markers" instead of shapes or colors etc. It's much easier to explain things with numbers. Use a "1" to represent kill this target first, a "2" to kill second "3" for third target, and so forth. It's a lot more straight forward than, "kill blue circle, then red triangle, then green diamond ..." etc etc. I find that those kinds of markings can be just as confusing as not having markers at all.

    Also it would be helpful to be able to mark multiple targets with the same marker. Sometimes you need certain jobs to target certain types of enemies. So it would be nice if you could mark those enemies with the same icon, and say, "archers please kill all the red circles, mages crowd control the green triangles, and tanks keep the blue diamonds away from healers"
    (1)
    Last edited by Zetsumei_Tsunarashi; 01-26-2013 at 10:00 AM.

  3. #3
    Player
    Kristina_Farron's Avatar
    Join Date
    Mar 2011
    Location
    リムサ・ロミンサ
    Posts
    1,889
    Character
    Kristina Farron
    World
    Masamune
    Main Class
    Rogue Lv 100
    I think it is also important to give PT members a command to move their target to signed mob.
    (In FFXI, we use /assist <PT_member_name> to target his target. I hope there will be a more smart implementation for XIV).
    (0)
    フォーラム右上の開発者投稿、こまめにチェックしよう。

  4. #4
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Agreed with all above. If you are unsure, give the leader an option in the party settings to "allow ally/enemy signs from party members". They will most commonly be used by people during a Free Company event, and most Free Companies will be in voice chat anyway.

    The final alternative is give the party members the ability is to make the leader's signs a larger or more obvious appearance (different colour or a larger sign), that way there will be no confusion when 2 targets are specified.
    (0)

  5. #5
    Player
    Xeia's Avatar
    Join Date
    Feb 2013
    Posts
    92
    Character
    Inakha Khatayin
    World
    Cactuar
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Arcell View Post
    3. Give us a macro command for targeting specific marks. This would help increase their effectiveness in battle. When their is a group of monsters, especially when they converge on a single target, it can be difficult to pick a specific one out of the group.
    Pleeeeeeeeeeeeeeease yes. Why do we not have this?!
    (0)

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