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  1. #1
    Player
    MogsMiladia's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Mogs Miladia
    World
    Leviathan
    Main Class
    Gladiator Lv 50

    Please loop BGM for dungeons!

    Sort of a weird request, not sure if anyone has asked before. It's kind of disappointing to have 30 seconds or so of BGM for dungeons and then silence aside from the battle music. It would be nice to have the dungeon BGM return when you are not engaged in combat.
    (12)

  2. #2
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    this was brought up many times during beta but yoshi kept saying it was intended and he didn't want the music to be monotonous... which is funny considering we hear the same battle music over and over and over
    (11)

  3. #3
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    118
    Greetings,

    We plan on making how the background music for dungeons plays change depending on which dungeon you are doing.
    For example, we will be making the background music loop in the “instanced dungeon: hard mode” that is planned for patch 2.1.
    (66)
    Okipuit - Community Team

  4. #4
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Okipuit View Post
    Greetings,

    We plan on making how the background music for dungeons plays change depending on which dungeon you are doing.
    For example, we will be making the background music loop in the “instanced dungeon: hard mode” that is planned for patch 2.1.
    This is pretty awesome. Its such a buzzkill when we get such an awesome dungeon theme at the beginning and then it drops out to the same battle music we have heard several times in other dungeons. I look forward to how the developers approach this. Music alone can really make a dungeon very appealing for someone.
    (19)

  5. #5
    Player Khalus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Khalus Akuhei
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Velhart View Post
    This is pretty awesome. Its such a buzzkill when we get such an awesome dungeon theme at the beginning and then it drops out to the same battle music we have heard several times in other dungeons. I look forward to how the developers approach this. Music alone can really make a dungeon very appealing for someone.
    Broken record response and just like everything else, its probably too stressful for the PS3 to handle looped music, thus the PC ver isn't allowed to have it either....le sigh
    (6)

  6. #6
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Khalus View Post
    Broken record response and just like everything else, its probably too stressful for the PS3 to handle looped music, thus the PC ver isn't allowed to have it either....le sigh
    Next min you think the PS3 can't play Blue Ray Disc, looping music is not that hard to do.
    (8)

  7. #7
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Martin_Arcainess View Post
    Next min you think the PS3 can't play Blue Ray Disc, looping music is not that hard to do.
    She was being sarcastic much like anyone else that thinks it's because of the PS3 that XIV can't do what even a 2000-2002 PS2 MMORPG called FFXI could do. Remember zoning into Gustaberg or Sky/Sea dungeons and how the music looped? Yeah, that didn't happened. >.>
    (2)

  8. #8
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Khalus View Post
    Broken record response and just like everything else, its probably too stressful for the PS3 to handle looped music, thus the PC ver isn't allowed to have it either....le sigh
    Mmhm, keep telling yourself that. I'll just leave my PS3 on with Tales of Graces F (as much as I dislike the game) music looping. I hope my PS3 doesn't explode while I'm gone >_>
    (5)

  9. #9
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Khalus View Post
    Broken record response and just like everything else, its probably too stressful for the PS3 to handle looped music, thus the PC ver isn't allowed to have it either....le sigh
    Then I guess the countless games I have for PS3 were all lies right? Even the PlayStation 1 can handle looped music. Also, the PS3 can handle the looped music in The Praetorium just fine.
    (5)
    Last edited by DragonSlayer45; 11-16-2013 at 11:36 AM.

  10. #10
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Khalus View Post
    Broken record response and just like everything else, its probably too stressful for the PS3 to handle looped music, thus the PC ver isn't allowed to have it either....le sigh
    When you don't have a good enough reason to explain something, just blame it on the PS3 version.
    (5)

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