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  1. #51
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    As a Scholar, I'd kill for an ability like Cure III. There are so many times I need cures just on the melee dps, and having to stop healing to run there, risk taking damage myself, cast Succor twice and run back and resume curing sucks hard, and wastes so much time.
    (0)

  2. #52
    Player
    Luthvian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    21
    Character
    Kiriko Ashley
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by peaches View Post
    As a Scholar, I'd kill for an ability like Cure III. There are so many times I need cures just on the melee dps, and having to stop healing to run there, risk taking damage myself, cast Succor twice and run back and resume curing sucks hard, and wastes so much time.
    Its really not as good as you make it out to be if you consider the range. I'll stick to succor/medica. Tried using Cure 3 on hydra and getting the tanks to stack, didnt work as well as I thought it would. Maybe for garuda hurricane phase. I don't use my Overcure procs much except when the tank takes a huge hit and overcure happens to be up.
    (0)

  3. #53
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    I definitely don't know the specifics of the spell, but just the general description sounds good. So many times I've been stuck somewhere and needed to AoE heal everyone, but couldn't. I definitely know how underwhelming procs are though, 20% for a free succor... I could blow through 6 stacks of Aetherflow without getting a free one, and its not the best proc to begin with. I think procs in general need a bit of a re-work, but that's another topic.
    (0)

  4. #54
    Player
    Gurpsmeister's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Mayumi Shiro
    World
    Balmung
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by soshifood View Post

    The game is still new. What kind of strategies do you think seasoned/hardcore players will come up with in the future? What I'm saying right now is that Cure III opens up possibilities and has potential to be a useful skill (though Overcure would be less useful with higher crit rates).
    Well, good. Then I look forward to your someday maybe future where Cure III is something worth using. Until that magical day, it's poo.
    (0)

  5. #55
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by soshifood View Post
    Wow, being downright nitpicky there. Benediction is a 300 sec cooldown (insanely long), and plenty of things can bring a tank's hp low. Titan's Mountain Buster and the vulnerability debuffs from BC bosses are a few things to name. Cure III saves DPSes without wasting too much timethanks to the ensured crit. It means I can continue spamming Cure II to keep a tank alive while having the one injured melee DPS back to full health. It's a nifty skill, particularly in Titan HM and Bahamut's Coil and I say this from experience. Or is this the part where you tell me that I'm horrible WHM? Because when you say, "tank shouldn't be dropping that low anyway", that's what I assume you're saying.
    The problem is that the guaranteed chance to crit isn't guaranteed to proc, and thus isn't guaranteed to be up when you need it. Yeah, when it is up, and people are in the right spots, and they need the healing, super. That's not very common given the really small radius and small proc chance; even if you are planning around it it might not hit everyone or might not be a crit, and in the kind of fights where the throughput the spell is capable of would be useful, missing people is not an option.

    The way I wish it were designed would be either with a somewhat larger radius (still not like Medica though), or with the same setup it is now but say 50 more potency than Cure 2, so it's at least guaranteed better throughput even if the crit buff isn't up. Right now, since I can't be sure it'll hit anyone but who I target, it's essentially a more expensive Cure 2 with less throughput when the buff isn't up, and potentially less throughput when the buff is up (since Cure 2 could crit anyway), which is something I consider risky.
    (0)

  6. #56
    Player
    Issah_grimes's Avatar
    Join Date
    May 2013
    Posts
    1
    Character
    Issah Grimes
    World
    Balmung
    Main Class
    Conjurer Lv 50
    The range makes it kind of garbage for the AoE, I find using it super situationally is the best. Get proc tell melee dps to stack on x but that rarely happens Medica 2 + Cure 2 would be a better use of mp.
    (0)

  7. #57
    Player
    Cyril_Nex's Avatar
    Join Date
    Aug 2013
    Location
    Gridania, Home is Uldah
    Posts
    12
    Character
    Cyril Nex
    World
    Coeurl
    Main Class
    Ninja Lv 70
    I only cast it if I happen to get a proc. But the biggest problem with the spell is range. Because of its pitiful range, it just ends up being a more expensive, less effective Cure II. If it had a wider range, it would probably warrant more situational use.
    (0)

  8. #58
    Player
    Melithea's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    235
    Character
    Melithea Tinvelle
    World
    Ultros
    Main Class
    Conjurer Lv 60
    [Image removed by poster]
    (3)
    Last edited by Melithea; 04-15-2014 at 11:02 AM.

  9. #59
    Player
    soshifood's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Princess Lenna
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Menae View Post
    .
    The idea of the Overcure trait isn't to hit multiple people. That's massive emnity generation right there. 15% of the time you're casting Cure II, a Cure III crit will be available for 15 seconds. The probability of being able to use Overcure is much higher due to this. And it will be a crit as long as you cast while the buff is on. I'm not even talking about relying on this instead of Medica. Cure III crit is a good alternative to Cure II if someone needs a lot of healing asap, which was the whole point of my argument.
    (0)

  10. #60
    Player
    Asirae's Avatar
    Join Date
    Aug 2013
    Posts
    58
    Character
    Asirae Yifu
    World
    Unicorn
    Main Class
    Archer Lv 3
    Most people don't even bother to put this ability on their hotbar cuz its so bad...

    Please increase the PBAoE range...
    (0)

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