I had mentioned in another thread regarding this topic, we really don't know if the delay is actually intended or not. I like the way it is, it adds a little tactic to revive, but the delay in time from when I see the persons health bar in the group window and the time I can heal them "about 3 seconds" sucks. It's doesn't suck because I have to wait 3 seconds, it sucks because there is no indication of when this expires.

So I revive guy, I see the animation and he is standing there locked in place, but I can see his health bar as being alive. The real kicker is you have to "start" casting the heal "after" they are able to move. I have tried to time it and have actually seen a heal go off where I had the player targeted, the player is moving, my heal is still casting, but when it lands it still hits me because I didn't start the cast when they could move , or this timer has expired.

I am not asking for the ability to be changed, what I would like though is some interface indicator on the group window that lets me know I can heal that person, only because seeing their health bar with health in it does not suit that purpose like other games. Like make the players health bar red until I can heal them or something and I am a happy WHM.