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  1. #1
    Player
    ntall1's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Johra Burgers
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I came into this post thinking I was going to disagree with the OP, but I can not disagree with anything said here.
    (0)

  2. #2
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    It'd be nice to get an update on this by Patch 2.1.
    (0)

  3. #3
    Player
    Yenn's Avatar
    Join Date
    Oct 2011
    Posts
    247
    Character
    Yenn Sylph
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I think Raise is fine. It adds an extra dimension to encounters; knowing when you can and can't accept a Raise.
    Changing this would also make it trivial to recover from a lot of mistakes and make many encounters too easy.

    For example, a group with SMN/WHM/SCH can already instantly resurrect at basically all times.
    (1)

  4. #4
    Player
    BrokenSky's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Keffanna Pherrin
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Rezzing is fine.
    (0)

  5. #5
    Player
    Deedlit's Avatar
    Join Date
    Sep 2013
    Posts
    106
    Character
    Deedlit Parn
    World
    Ultros
    Main Class
    Archer Lv 100
    You could always, you know, not die.
    (0)

  6. #6
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Deedlit View Post
    You could always, you know, not die.
    Please remember this statement when you're running BCoB.
    (1)

  7. #7
    Player
    Rheon's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Rheon Aether
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Deedlit View Post
    You could always, you know, not die.
    Honestly, this.
    I can see how it can be annoying with pick up groups, because strangers make mistakes.
    But if you die, you screwed up. Don't beg for a get out of jail free card, like you're entitled to it.
    The penalties are fine, don't just mindlessly press "accept" and pray you don't die again.
    Or, you know, don't die in the first place.
    (0)

  8. 10-04-2013 10:22 PM
    Reason
    duplicate

  9. #9
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    As a WHM, I totally agree with OP.

    Raise is really scary now. To just raise a person to see them die due to animation lock is horrible and most of the time stupid.

    I totally agree the when in animation lock, the person be invulnerable.
    (1)

  10. #10
    Player
    Miliant's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 80
    I don't agree with making the raised character immune to damage. Just get rid of the animation lock and let them move and dodge like everyone else.
    (0)

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