Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 34

Hybrid View

  1. #1
    Player
    Alousolu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    22
    Character
    Alousolu Tatawai
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    No I think the best solution would be to make it so mobs drop a key needed to open the chest. One random near by mob has the key kill it than you can open it.
    (0)

  2. #2
    Player
    tyrianna324's Avatar
    Join Date
    Sep 2013
    Posts
    42
    Character
    Renah Gadalan
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    The only issues i have had in dungeons is archers and lancers acting like tanks and healers acting like DPS oh and then there is the occassional person who shows up take a hit from a monster and leaves because they got hurt and took damage. Otherwise i have yet to run into these chest farmers but when you put it in the game that you can return these items for seals i can see why they are doing it. Now get rid of the ability to return those items for seals and problem solved no more chest farmers. Until then i agree if they decide they want to do a stunt like that you can always run ahead get an angry mob on you and lead them right back to him lol. Or just sit patiently and wait him out. OR here is a thought get an FC and run with FC members people you know that arent gonna just jump in for the goodies (well not JUST for the goodies anyways).
    (0)
    The idea of Evil is birthed by stupidity and ignorance and flourishes in the mind and heart of humanity.

  3. #3
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by tyrianna324 View Post
    The only issues i have had in dungeons is archers and lancers acting like tanks and healers acting like DPS oh and then there is the occassional person who shows up take a hit from a monster and leaves because they got hurt and took damage. Otherwise i have yet to run into these chest farmers but when you put it in the game that you can return these items for seals i can see why they are doing it. Now get rid of the ability to return those items for seals and problem solved no more chest farmers. Until then i agree if they decide they want to do a stunt like that you can always run ahead get an angry mob on you and lead them right back to him lol. Or just sit patiently and wait him out. OR here is a thought get an FC and run with FC members people you know that arent gonna just jump in for the goodies (well not JUST for the goodies anyways).
    That won't solve this problem. They're not turning the items in for seals. The items they're after are using for the weapons needed for the relic quests.
    (0)

  4. #4
    Player
    OrionInerghem's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    252
    Character
    Aldebaron Phoenix
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I did my 1st Wanderer's Palace

    Our PLD did this, dropped group before 1st boss,


    I mean... this is like horrible? Just another really bad thing to do.....


    Just another really bad thing going on in game atm...
    (2)

  5. #5
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Make it so the loot isn't handed out until the final boss dies.
    (2)

  6. #6
    Player
    Lexxuk's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    372
    Character
    Wildest Thing
    World
    Twintania
    Main Class
    Gladiator Lv 70
    If you report it as harassment then the GM's may (or may not) act.

    In Final Fantasy XI (which should have the same ruleset at XIV) there was a time when Summoners could gain mass XP using game mechanics (level synch all the Summoners, one person claims all the mobs in the zone, drags them to the summoners who then 2 hour for massive chain XP). If a player saw that and interrupted that by claiming the mobs or basically screwing with the other players then the GM's would take action (if the GM's were correct or not is a totally different matter).

    The player is harassing your party............ use the Terms Of Service........

    Quote Originally Posted by 3. PROHIBITED ACTIVITIES

    3.2 Disruption. You may not in any way disrupt or interfere with the Game experience of other players, including the disruption of Square Enix's computers and servers.
    Said player is disrupting your Game experience (and the experience of the other 2 players) so could be breaking rule 3.2, the reply from the GM actually stated that if you report them for harassment they will investigate, so if anyone does that to you in a party, quote rule 3.2
    (5)

  7. #7
    Player
    Mithent's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Narrven Farsight
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    I've had this happen to me in AK too. I'd be in favour of withholding loot until the end of the dungeon in a DF group, or until at least, say, half the timer is up (so as not to penalise groups who try but fail). It's not a clever use of game mechanics (that's when you put together your own group to do it), it's inconveniencing others by either pressuring them into leaving and re-queuing or having to find a replacement. If you want to run these dungeons for the rewards you should actually run them.
    (0)

  8. #8
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the trouble is al this part of the community that have used AK speedrun and use any means for get the best stuff.... for what?
    now they don't care of the people coming after them. they was here first and can do anything they want.

    we get to the point of the community at level 50 is horrible (not all thanks god)... and is not good. either SE let them continue to ruin the game for the other or they take action, even if that means loose a lot of player from this action.
    (0)

  9. #9
    Player Bruiser_Cruiser's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Skeeter Valentine
    World
    Goblin
    Main Class
    Conjurer Lv 53
    I would blist and report the people in a heartbeat. If everyone blists them for this behavior sooner or later they wont be able to talk to anyone lol.
    (1)

  10. #10
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Insidious View Post
    ITT: A bunch of crybabies crying over clever use of game mechanics. It isn't against the rules, and there is no rule as to how someone should play in a dungeon. Don't like it? Form you own parties and stop QQing cause you're bad.
    Now I've seen it all!
    (3)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast