LF 1 more DPS for crystal palace, no summoners. Excluding people because of their class choice is always fun
LF 1 more DPS for crystal palace, no summoners. Excluding people because of their class choice is always fun
I would be worried about the construction of the party if you're breaching 30 DoT effects in a 24 man party.
Yes, summoners will typically inflict five or six each, but if the alliance has more than three summoners in it, you may want to re-optimise your alliance with other jobs.
there will not be 24 players attacking the same mobs or boss
three groups of 8 will work towards completing the 24man dungeon in separate ways
24 man means everyone can only have 1.25 debuffs on enemy. And debuffs are not only dots. Dragoons have 2-3 debuffs pending fracture use. They also have a slow that applies a debuff so maybe 4. Many jobs have more than one debuff so a boss will be capped too easily in a 24 man environment.
It is 3 full parties.24 man means everyone can only have 1.25 debuffs on enemy. And debuffs are not only dots. Dragoons have 2-3 debuffs pending fracture use. They also have a slow that applies a debuff so maybe 4. Many jobs have more than one debuff so a boss will be capped too easily in a 24 man environment.
Who said the all 3 parties need to fight against the same enemy?
Right on those types of Raids there most likely be lots of enemies at once. Even in Boss fights. So some DPS will be busy killing adds. People are just making a deal out of this but is really not.
Yoshi even said at TGS that there would be times the three parties would fight together and times they would go different routes through the raid. You can even guess that some fights would be more than one enemy, so i don't really see a problem here. I do wish it was easier to track dots of your own, and the cap was higher, but i don't see them doing this wrong.
They mentioned that the three parties will be separated for the most time in Crystal Tower, only meeting for bosses maybe and such? Might be their way around this, lol![]()
Won't do damage... Sure, not like summoner has summons to deal damage with or anything...
Don't get me wrong I've nothing against the idea of removing the DoT cap but I think some people are overreacting.
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