i rather have a dragon then a wyvern.... .
Jump and wyvern is what made the dragoon a dragoon and w/o they may as well not add the class, really lmaoMost likely, since they're both lance wielding jobs. Also i hope they dont do the wyvern and jumps to be honest. I mean, yeah, i love the nostalgic view of ffxi, and all the other games that had dragoon in them in the past, but at the same time I want variety. If i wanted to jump and use a wyvern i would play ffxi or ff4.
Basically, do i want the same old route that SE has gone before? Well, only in certain places. I would definately want to see them be way more creative than way more nostalgic, I guess. But keeping a little nostalgia is always a good thing.
I was just thinking, i know some people don't want the wyvren and same skills as in FFXI, but on the wyvern subject, what does people think about a wyvern, which has its own levels and skill set, which grows as it levels up? Maybe even add some customisation options, even if its maybe colour/spikes/little bone helmet?
IMO the wyvern as it was at XI (mime) would be a waste of time here. Seeing the pace the fights go in this game, hacing an wyvern like FFXI one would certainly means drastic damage nerf to class or a pet so weak that would be pointless to use.
I say this because, as mime pet, it would need the same approach used in FFXI that is DRG + wyvern = non-pet job dps. However, would be nice being able to transform into wyverns or you change to "petmaster" mode where you shift controls between player and pet so there would never have both fighting at same time...this would allow they both to fight with dps even to a non-pet class.
Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
I agree, i for one vote for spike flail to be among its arsenal. It would be nice to see some physical changes to the wyvern as you rank up as well.Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
I know. During FFXI even i suggested them to give dragoons multiles wyerns, each with its own playstyle...they didn't use this there but could use here...like having a bulky wyvern planned for tanking purposes, the original one for offense, a pixie-like one for healing support, a snake-looking one for pulling, etc.Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
But what i meant isn't about the wyvern...i meant about the mime system used by it. I would rather seeing a wyvern similar to PUP automaton build or even something like FFXI's SMN system, which would fit this game easily due this actions system...make you equip some kind of summoning stone to define the wyvern kind (preventing pet swap) and add a basic and a brand new list of actions for it (like sentinel does to shield).
i defintly think I would like pup style control but simpler, rather than the full control you gain from summoner.
Maybe however like pup have different attachments to the the wyvern/dragon to turn it into specific roles.
Also give us the choice of style of dragon when we unlock the job would be awsome.
I don't think Dragoon will receive a wyvern, it'll be like kain highwind from FFIV, since I think they'll go for iconic builds for jobs like Cecil's gear for DRK/PLD or Kain for Dragoon. My thing is if classes were to receive more than one advanced job, what would lancer receive outside of Dragoon, unless they made a polearm war type or polearm sam type. THis is of course assuming advanced jobs are weapon locked.
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