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Thread: Dragoon?

  1. #21
    Player Vackashken's Avatar
    Join Date
    Mar 2011
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    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Coldbrand View Post
    Nah not really, FFXI is the only game with them
    Irrelevant. Its now very synonymous with the class now. As for the rest they have a chance to right the many wrongs they did before.
    (0)

  2. #22
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    i rather have a dragon then a wyvern.... .
    (0)

  3. #23
    Player
    Shikyo's Avatar
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    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Formenotu View Post
    Most likely, since they're both lance wielding jobs. Also i hope they dont do the wyvern and jumps to be honest. I mean, yeah, i love the nostalgic view of ffxi, and all the other games that had dragoon in them in the past, but at the same time I want variety. If i wanted to jump and use a wyvern i would play ffxi or ff4.

    Basically, do i want the same old route that SE has gone before? Well, only in certain places. I would definately want to see them be way more creative than way more nostalgic, I guess. But keeping a little nostalgia is always a good thing.
    Jump and wyvern is what made the dragoon a dragoon and w/o they may as well not add the class, really lmao
    (1)

  4. #24
    Player
    Neffie's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    33
    Character
    Y'uske Tia
    World
    Tonberry
    Main Class
    Arcanist Lv 27
    Quote Originally Posted by Shikyo View Post
    Jump and wyvern is what made the dragoon a dragoon and w/o they may as well not add the class, really lmao
    I was just thinking, i know some people don't want the wyvren and same skills as in FFXI, but on the wyvern subject, what does people think about a wyvern, which has its own levels and skill set, which grows as it levels up? Maybe even add some customisation options, even if its maybe colour/spikes/little bone helmet?
    (2)

  5. #25
    Player
    Lienn's Avatar
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    Mar 2011
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    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    IMO the wyvern as it was at XI (mime) would be a waste of time here. Seeing the pace the fights go in this game, hacing an wyvern like FFXI one would certainly means drastic damage nerf to class or a pet so weak that would be pointless to use.

    I say this because, as mime pet, it would need the same approach used in FFXI that is DRG + wyvern = non-pet job dps. However, would be nice being able to transform into wyverns or you change to "petmaster" mode where you shift controls between player and pet so there would never have both fighting at same time...this would allow they both to fight with dps even to a non-pet class.
    (0)

  6. #26
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lienn View Post
    IMO the wyvern as it was at XI (mime) would be a waste of time here. Seeing the pace the fights go in this game, hacing an wyvern like FFXI one would certainly means drastic damage nerf to class or a pet so weak that would be pointless to use.
    Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
    (2)

  7. #27
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Vackashken View Post
    Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
    I agree, i for one vote for spike flail to be among its arsenal. It would be nice to see some physical changes to the wyvern as you rank up as well.
    (2)

  8. #28
    Player
    Lienn's Avatar
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    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Vackashken View Post
    Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
    I know. During FFXI even i suggested them to give dragoons multiles wyerns, each with its own playstyle...they didn't use this there but could use here...like having a bulky wyvern planned for tanking purposes, the original one for offense, a pixie-like one for healing support, a snake-looking one for pulling, etc.

    But what i meant isn't about the wyvern...i meant about the mime system used by it. I would rather seeing a wyvern similar to PUP automaton build or even something like FFXI's SMN system, which would fit this game easily due this actions system...make you equip some kind of summoning stone to define the wyvern kind (preventing pet swap) and add a basic and a brand new list of actions for it (like sentinel does to shield).
    (0)

  9. #29
    Player
    Eruantien's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    i defintly think I would like pup style control but simpler, rather than the full control you gain from summoner.

    Maybe however like pup have different attachments to the the wyvern/dragon to turn it into specific roles.

    Also give us the choice of style of dragon when we unlock the job would be awsome.
    (1)

  10. #30
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I don't think Dragoon will receive a wyvern, it'll be like kain highwind from FFIV, since I think they'll go for iconic builds for jobs like Cecil's gear for DRK/PLD or Kain for Dragoon. My thing is if classes were to receive more than one advanced job, what would lancer receive outside of Dragoon, unless they made a polearm war type or polearm sam type. THis is of course assuming advanced jobs are weapon locked.
    (0)

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