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Thread: Dragoon?

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  1. #1
    Player
    Ana's Avatar
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    Mar 2011
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    Character
    Anastasia Degrace
    World
    Tonberry
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    Alchemist Lv 60
    Yes i do agree that "Jump" is dragoon signature move. However i hope that they will improvise on the dragoon of ffxi and maybe give us more dragon-like abilities. Haha maybe something like a "fire breath" lol
    (1)

  2. #2
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Arc Jurado
    World
    Mateus
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    Machinist Lv 70
    Well in Final Fantasy Tactics Advance Dragoons had the front cone breath abilities for the 3 elements. It's not too entirely far-fetched honestly. Though in FFTA Dragoons could also use greatswords but I doubt we'd see that here.
    (1)

  3. #3
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
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    Gridania
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    Character
    Kuro L'anzce
    World
    Masamune
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    Gladiator Lv 70
    i rather have a dragon then a wyvern.... .
    (0)

  4. #4
    Player
    Lienn's Avatar
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    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    IMO the wyvern as it was at XI (mime) would be a waste of time here. Seeing the pace the fights go in this game, hacing an wyvern like FFXI one would certainly means drastic damage nerf to class or a pet so weak that would be pointless to use.

    I say this because, as mime pet, it would need the same approach used in FFXI that is DRG + wyvern = non-pet job dps. However, would be nice being able to transform into wyverns or you change to "petmaster" mode where you shift controls between player and pet so there would never have both fighting at same time...this would allow they both to fight with dps even to a non-pet class.
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  5. #5
    Player Vackashken's Avatar
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    Character
    Vackashken Zuth
    World
    Ragnarok
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    Pugilist Lv 50
    Quote Originally Posted by Lienn View Post
    IMO the wyvern as it was at XI (mime) would be a waste of time here. Seeing the pace the fights go in this game, hacing an wyvern like FFXI one would certainly means drastic damage nerf to class or a pet so weak that would be pointless to use.
    Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
    (2)

  6. #6
    Player
    Alaltus's Avatar
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    May 2011
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    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Vackashken View Post
    Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
    I agree, i for one vote for spike flail to be among its arsenal. It would be nice to see some physical changes to the wyvern as you rank up as well.
    (2)

  7. #7
    Player
    Lienn's Avatar
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    Lienn Deleene
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    Gungnir
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    Alchemist Lv 50
    Quote Originally Posted by Vackashken View Post
    Who the hell would want an 11 style Dragon in 14? No, I want Oboro back with a plethora of options built into him this time. If shield gets its own array of skills by level of which it is so can my Dragon. The possibilities to rectify the screw-ups in 11 have a large field to play on/with.
    I know. During FFXI even i suggested them to give dragoons multiles wyerns, each with its own playstyle...they didn't use this there but could use here...like having a bulky wyvern planned for tanking purposes, the original one for offense, a pixie-like one for healing support, a snake-looking one for pulling, etc.

    But what i meant isn't about the wyvern...i meant about the mime system used by it. I would rather seeing a wyvern similar to PUP automaton build or even something like FFXI's SMN system, which would fit this game easily due this actions system...make you equip some kind of summoning stone to define the wyvern kind (preventing pet swap) and add a basic and a brand new list of actions for it (like sentinel does to shield).
    (0)

  8. #8
    Player
    Eruantien's Avatar
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    Mar 2011
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    Gridania
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    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    i defintly think I would like pup style control but simpler, rather than the full control you gain from summoner.

    Maybe however like pup have different attachments to the the wyvern/dragon to turn it into specific roles.

    Also give us the choice of style of dragon when we unlock the job would be awsome.
    (1)

  9. #9
    Player
    zaviermhigo's Avatar
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    Mar 2011
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    Uldah
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    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I don't think Dragoon will receive a wyvern, it'll be like kain highwind from FFIV, since I think they'll go for iconic builds for jobs like Cecil's gear for DRK/PLD or Kain for Dragoon. My thing is if classes were to receive more than one advanced job, what would lancer receive outside of Dragoon, unless they made a polearm war type or polearm sam type. THis is of course assuming advanced jobs are weapon locked.
    (0)

  10. #10
    Player

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    Quote Originally Posted by Ana View Post
    Yes i do agree that "Jump" is dragoon signature move. However i hope that they will improvise on the dragoon of ffxi and maybe give us more dragon-like abilities. Haha maybe something like a "fire breath" lol
    I miss my Oboro, but I could definitely go for some dragon-like abilities for the character such as breath attacks. Maybe make them consume MP and TP kind of like Red Lotus Blade, possibly having a debuff effect (Fire Breath - Burn) or whatever. Healing and -na type breaths would be cool too, but that may be a bit much.
    (0)

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