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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,387

    Is there even a point to raising level caps?

    Wouldn't it be better if SE just kept us at R50 indefinitely and made all new content horizontal, instead of stratifying it vertically and making us grind even more?

    Just look at FFXI. They keep raising the cap and at some point it just got out of hand.

    I think a lot of games run into the issue of how to add content at end game without making it pointless. Eventually a gear grind seems a bit superfluous and pointless for players when they have upwards of 30 different level-appropriate gears to choose from (or at least it will seem so to players who don't appreciate stylistic options).

    Developers inevitably realise that gear-grind isnt the answer, and end up just making players grind grind instead.

    But this is 2011, shouldn't we be above all this by now?
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    Last edited by gifthorse; 04-20-2011 at 06:33 PM.