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  1. #1
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Yoko_Kurama View Post
    I could tell you how happy I was to get that rare dagger at level 30 which I used until level 40 which was over a week of content alone.
    Omg... this made me cringe... do you have any idea how long I used my epic in EQ? My cleric had it for a couple of RL years! (Even after that I kept it in my bag to use!)
    (5)

  2. #2
    Player
    Yoko_Kurama's Avatar
    Join Date
    Aug 2013
    Location
    Riverside, California
    Posts
    107
    Character
    Yoko Kurama
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ApolloGenX View Post
    Omg... this made me cringe... do you have any idea how long I used my epic in EQ? My cleric had it for a couple of RL years! (Even after that I kept it in my bag to use!)
    Dude I remember when my guild fought a dragon that normally is strong enough to wipe entire alliances and said dragon spawns once a week and out of 3 drops one was a high level shirt that I wore for over a year, people in the server specifically knew of me as the mage in blue goddess top lol. I totally know how you feel.
    (4)
    Last edited by Yoko_Kurama; 09-28-2013 at 05:44 AM.

  3. #3
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Yoko_Kurama View Post
    THAT was a real mmorpg experience. THAT was adventure, don't bs the bser trying to say every game since the 90s was as dumbed down and simplistic as this...because you only show how little you know about mmorpgs with such statements.
    Okay, but the majority market share don't want immersive, slow experiences. It's 2013 and the market has moved on.
    (0)

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by ufufu View Post
    Okay, but the majority market share don't want immersive, slow experiences. It's 2013 and the market has moved on.
    To candy instead of steak.
    (2)

  5. #5
    Player
    Marael's Avatar
    Join Date
    Aug 2013
    Posts
    309
    Character
    Marael Meowington
    World
    Coeurl
    Main Class
    Goldsmith Lv 80
    One thing to point out, where you talked about larger zones, etc. 1.0 did have larger zones. The problem with making one gigantic megazone rather than a bunch of smaller ones is this: Every single thing in every single zone has to be animated by the server. When you have a gigantic zone with two thousand trees that sway in the wind, that is a hell of a lot more strain on the server than four smaller zones with five hundred trees each. It was creating a lot of lag and undue strain on the servers, so in 2.0 they chopped zones up into smaller pieces to keep the lag to a minimum. It was a sacrifice where, in my opinion, you gain more than you lose out on. Would you rather have larger zones with a ridiculous amount of lag, or would you prefer smaller zones that run smoothly? Personally, I'll take the one that doesn't lag like a sunuvabish.
    (0)

  6. #6
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Marael, you're wrong. The reason why we had copy pasted environment is because they had to fit everything into PS3's low memory, and the engine they used was way too memory-heavy. Hence the redesign of both the maps and the engine. The server renders absolutely nothing, nor does it animate, it's all client side. The server is in charge of storing your character data and synchronizing your actions with other players. Even in 1.0 the "big, seamless" zones were actually multiple small ones, with small limbo areas between each, so you saw monsters and players disappear. That was because you were actually loading the next zone.

    Seamless worlds can be done, look at Bless for example. It just requires a faster machine for fast loading and a lot of memory to keep the world unique.
    (5)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  7. #7
    Player
    Anjian's Avatar
    Join Date
    Dec 2013
    Posts
    29
    Character
    Anjian Liao
    World
    Faerie
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Marael View Post
    ... Would you rather have larger zones with a ridiculous amount of lag, or would you prefer smaller zones that run smoothly? Personally, I'll take the one that doesn't lag like a sunuvabish.
    Creating larger and more continguous worlds are actually the goal project of future and upcoming MMOs.

    One example is the upcoming Black Desert Online.
    (1)

  8. #8
    Player
    MistressAthena's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    161
    Character
    Athena Whiterose
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Anjian View Post
    Creating larger and more continguous worlds are actually the goal project of future and upcoming MMOs.

    One example is the upcoming Black Desert Online.
    And it's not the hardest thing either, you do it by "Cells" that's how Elder Scrolls does their huge open world with no lag. You only have about 9-10 Cells loaded around you. The one your in, and all the others around it.
    (0)

  9. #9
    Player
    Autymnfyres's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    82
    Character
    Baqheera Shikhu
    World
    Zalera
    Main Class
    Archer Lv 50
    Quote Originally Posted by Marael View Post
    One thing to point out, where you talked about larger zones, etc. 1.0 did have larger zones. The problem with making one gigantic megazone rather than a bunch of smaller ones is ... hell of a lot more strain on the server than four smaller zones with five hundred trees each. It was creating a lot of LAG and undue STRAIN on the servers, so in 2.0 they chopped zones up into smaller pieces to keep the lag to a minimum. It was a sacrifice where, in my opinion, you gain more than you lose out on...



    >>>>>>Would you rather have larger zones with a ridiculous amount of lag, or would you prefer smaller zones that run smoothly? Personally, I'll take the one that doesn't lag like a sunuvabish.
    <<<<<
    -------------------------------

    What I'd rather have is a game put out by a company which accomplishes the first while controlling to a minimum the second. This ain't it. There are definitely others which bring this to the table.

    I even include as annoying the fact that it takes me three times as long to 'log in' to the Lodestone, and then get to this General Discussion forum. Not user friendly. Annoying period. What other site/forum do you go to that takes up to 20 seconds to load/change text pages???
    (0)
    ...and from the Gridania forest mysts proceed the souls of warriors and heroes; among which I am honored to serve as part of the One.

  10. #10
    Player
    Itchyness's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    110
    Character
    Mr Itchyness
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    As much as people want oh so many endgame opportunities, events, stuff to do, etc. You guys realize that this game has only been out a bit over a month, right? You could easily say the same to console games that people beat in a day or two, then have nothing to do till the next DLC comes out. Video games are video games. There's always going to be a momentary stop because not all companies can dish out new content every day. Hell, no company can. And with this "repetitive" deal with leveling and grinding dungeons out, whats the list of mmo's that do almost nearly the same identical thing? 90% of mmo's do. I'm pretty sure a lot of people mainly play this game in support of SE and the series it brings to us. I do and I'm simply enjoying the world of FF and trolling around.
    (0)

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