We cleared coil till turn 5 using Warrior tank.
BLM POV - www.twitch.tv/khebeln
WAR POV - www.twitch.tv/browseri
WHM POV - www.twitch.tv/Ageras95
We cleared coil till turn 5 using Warrior tank.
BLM POV - www.twitch.tv/khebeln
WAR POV - www.twitch.tv/browseri
WHM POV - www.twitch.tv/Ageras95
Or they are doing enough right not to need it. One tomahawk and flash / overpower can regrab a mob and provoke needs a second move after it in order to keep the hate. So really if you are good it's just a wasted skill. (talking from experience by the way)
I am not saying they can not do it. Just saying they can not do it effectively as a paladin.
Dunno it really depends on the warrior. The warrior I have been going with has in some cases been much easier to heal than some paladins. That being said though, yes warriors do need some changes to make them more effective overall because most warriors are kind of bad (from my personal experience as a healer).
It's a shame because a lot of warriors are going to "have" to reroll or be left out because people don't find them effective at all.
// Valiance - [NA] Behemoth //
Warriors aren't so great for Turn 4. That turn was really made for paladins. Warriors can barely scrap by.
This is flat out wrong having a war in turn 4 is really useful. Turn 1-4 is no problem for a war its turn 5 that is the problem.
Edit: also Provoke is needed for turn 2 as the post above mentioned. I highly doubt you are doing turn 2 without provoke.
Last edited by Vire; 09-28-2013 at 01:22 AM.
^ This. The only fight where Warriors are currently a bad choice is Turn 5. If you're wiping "because you're using a warrior" in the other fights then it's probably not actually an issue of the job your tank is playing...
www.teamavid.com
No they aren't. Two Paladin makes the Turn a hell of a lot easier than 1 Paladin and 1 Warrior. Warrior dies too easily. Even as an off-tank.
Watching a Warrior try to tank Twintania is the cutest thing ever.
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