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  1. #1
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    You don't seem to understand the concept of GCD.

    Lets do an extremely simple case.

    1 attack, we use HS.

    How much dps does the HS do?

    Furthermore, at 7.5 seconds, the last HS does 0 damage. Similarly, the last VB doesn't actually apply or do damage. Are you going to count that against the standard rotation too?

    If you've ever actually played a Bard, you know HS hits somewhere between 1 second and 2 seconds after you actually hit the button.

    So whats it going to be? Are you going to cut off at arbitrary start of actions, or are you going to cut off at precisely when HS hits and nothing else (at around 8.5-9.5 seconds) to be "fair", or are you going to actually go by the amount of GCDs consumed?

    Actually you know what, too many questions for you to answer.

    Just answer me this.

    What is the pps of 1 attack, 1 HS, and how do you calculate it.

    We can get into the other discussions later. I'm sorry I mislabeled my list, I'll go and fix it. This clearly implies an inability for doing math.

    As for the crit calculations, you can go here: http://valk.dancing-mad.com/?page_id...riticalHitRate
    (0)

  2. #2
    Player
    gotaplanstan's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Muggsy Bogues
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by pandabearcat View Post
    snip
    I'm not the one having trouble understanding that if played properly, 4 skills will have been used in ~7.5 seconds. There's not much as this point that I (or anyone else) can seem to say to help you grasp this BASIC concept of how this game works.

    As far as you thinking there's a delay, there's not. Not technically. The damage is applied instantly, and just because it takes a second to register in the floating #'s does not change that fact.

    It seems there's quite a few things game mechanics wise that you simply don't understand. So I'm a bit confused why you're coming here acting like a know-it-all when you don't even understand such simple concepts.
    (0)

  3. #3
    Player
    gotaplanstan's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Muggsy Bogues
    World
    Behemoth
    Main Class
    Archer Lv 50
    (sorry for triple post, but 2nd one couldn't fit this info in it XD)
    ----------

    As you can see, the only cd not 100% active for Barrage's first duration is IR, and it still has 75% uptime during it. After that BfB and HE both pair of up with Barrage's second cycle, while RS's 2nd and IR's 3rd pair up with QS's 2nd as well.

    That was what I had the best parser results with. I tried 7 different combinations, including ones discussed ITT and this one came out in the lead. I can only assume because of the cd uptimes during both Barrages.
    (0)