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  1. #121
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    FINAL FANTASY XIV Hotfixes (Mar. 7, 2019)

    ■Completing the Eureka Hydatos FATE "Baldesion Arsenal: Expedition Support" will now spawn an unstable aetherial node.
    *The unstable aetherial node will become a stable node after a certain period of time.

    ■The following changes have been made in the Eureka Hydatos FATEs "I Don't Want to Believe" and "Baldesion Arsenal: Expedition Support."
    ・Aetherial nodes will now appear several minutes after completing a FATE.
    ・The Aetherially Primed effect is now granted only within the FATE area.
    ・Knockback effects have been removed from certain actions of the Notorious Monsters Ovni and Tristitia.

    ■The following issues have been resolved.
    ・It was possible to discard the Aetheryte Earring accessory.
    ・In Rival Wings, completing a match while a player was piloting a machina would increase the auto-attack range of the machina until the piloting player exited the game or was incapacitated.
    (0)

  2. #122
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    FINAL FANTASY XIV Hotfixes (April 24, 2019)

    ■Laid the groundwork for addressing the issue concerning the World Visit System.

    Shortly after the introduction of the World Visit System in Patch 4.57, issues were occurring with several Worlds, and we apologise for the inconvenience caused to our players.

    These issues were a result of congestion from many World visits occurring during login rushes, which caused high server load on the database server.

    Now that we have been able to gather information from past World visit system usage, we can somewhat predict the amount of load caused on the servers, which we will monitor, and plan to control congestion as necessary by taking steps such as limiting the number of visits during peak hours.

    We will continue to monitor the situation and put in our full efforts to ensure an enjoyable gaming experience for our players.
    (1)

  3. #123
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    FINAL FANTASY XIV Hotfixes (July 2, 2019)

    The following issues have been addressed:
    ・Sometimes, the Summoner ability "Aetherpact" can be used even though the recast timer remains.
    ・During times of high congestion, characters may be left in the content server without any other players after the content has ended.
    ・In some circumstances, the server may sometimes shut down.
    (0)

  4. #124
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    FINAL FANTASY XIV Updated (Jul. 4)

    ◆FINAL FANTASY XIV Hotfixes (Jul. 4, 2019)◆

    ■ A temporary fix has been implemented for the issue occurring with the Windows DirectX 11 version of FINAL FANTASY XIV, in which the game did not start correctly under certain conditions.

    * In [System Menu] > [System Configuration] > [Display Settings], we have reverted the frame rate limit back to what it was before Patch 5.0. (The [Maximum (90 fps)] setting has been removed and reverted to [None].)

    The reversion should not cause any issues. However, if you encounter any problems with the game, such as the collision not working as intended or actions registering incorrectly, we ask that you fill out a bug report, including your system information in as much detail as possible.

    ■ The following issues were addressed.
    ・The astrologian action "Play" could not be queued.
    ・During periods of high server congestion, certain quests could not be progressed upon exiting an instanced battle until the player exited the game and logged back in.
    ・Under certain conditions, incorrect amounts of EXP were awarded for completing turn-ins for Rowena's House of Splendors.
    (0)

  5. #125
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    FINAL FANTASY XIV Hotfixes (August 9, 2019)

    ■Countermeasures have been implemented against certain illicit activities which were the cause of server crashes.
    (0)

  6. #126
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    FINAL FANTASY XIV Hotfixes (Oct. 31)

    The following issues have been addressed:

    ■ Some actions could remove statuses applied by the PvE actions Living Shadow (Dark Knight), Bunshin (Ninja), Rook Autoturret and Automaton Queen (Machinist).

    ■ When using Ten Chi Jin, the ability Fuma Shuriken would sometimes not change into other Ninjutsu skills and could be cast multiple times.

    ■ Arcanist/Summoner's pet would continue to carry out some actions if no valid target was within range after using Egi Assault.

    ■ If a Blue Mage completed a battle without learning anything, a message would still state that a blue magic was learned, but with a blank space for the magic name.
    (0)

  7. #127
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    FINAL FANTASY XIV Hotfixes (Nov. 26)

    ■Some quest destinations for the pixies Beast Tribe Quests have been changed.

    ■The following issues have been addressed.
    ・The item delivery window for Ishgardian Restoration would remain open when entering a duty with the window opened.
    ・Entering a duty with the Mentor Certification window still open would cause the duty to not start correctly, or would impair control functions.
    ・Entering a duty when the miner/botanist action "The Giving Land" is in cooldown would reset its cooldown.
    ・Effects of the miner’s trait “One with the Mountain” and the botanist trait “One with the Forest” would not activate properly.
    ・The subcommand “Search for Item” would not work properly if it was executed while gathering in Quick Gathering mode.
    ・An item check would not be conducted properly when moving items around in the Companion App.
    ・Regarding the Market Board, items would appear on the Favorites list even though they had not been added.
    ・Players would become disconnected from the server during Frontline under certain conditions.
    ・The default cursor position was set to "No" when exchanging multiple Jumbo Cactpot tickets with the Cactpot Cashier NPC.
    ・An icon for a non-existent NPC was displayed on the Gold Saucer map.
    ・In the Beast Tribe story quest “A Cry from the Ashes,” some cutscenes would not display properly.
    ・In the Beast Tribe story quest “The Heart's Oasis,” some dialog lines were attributed to the incorrect NPC.
    ・The incorrect name and description were ascribed to the following orchestrion roll.
     (Incorrect) The Sound of the End Orchestrion Roll
     (Correct) Bipolar Nightmare Orchestrion Roll
    (0)

  8. #128
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    FINAL FANTASY XIV Hotfixes (Dec. 26, 2019)

    ■ The following issue has been addressed.
    ・Higher chance of matchmaking into the Maelstorm when applying as a party to Frontline.

    * About this issue
    After investigation, we found that there was an issue occurring due to processing that had not been updated since the first release of Frontline in Patch 2.3. Until now, the process had been matchmaking players according to their Grand Company affiliation first, so had coincidentally been working as intended. However, Patch 5.18 changed this so that players are no longer assigned to Frontline campaigns according to their Grand Company membership, and the removal of this condition was the cause of this issue.

    Because this particular process deals with rapid matchmaking, it required detailed investigation and testing.

    However, in prioritising changes for patch 5.18, we focused too heavily on the change in programming which assured that Grand Company affiliation is no longer a main factor in the matchmaking process, and neglected to adequately test other parts of the programming which had not been changed. We apologise for not detecting the issue sooner.

    We will look over our current testing flow and endeavour to improve for the future.
    (0)

  9. #129
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    FINAL FANTASY XIV Updated (Jan. 30)

    ■The following issue was fixed.
    ・The effects of the buff “Draconian Light”, which can be gained from the instanced dungeon “the Aery”, would remain after exiting the instance under certain conditions.
    (0)
    Last edited by Enkidae; 01-30-2020 at 08:11 PM.

  10. #130
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    FINAL FANTASY XIV HotFixes (Feb. 19 2020)

    ■ An issue in the main quest “????????”, with NPC “Ryne”, in The Flounders' Floor, is causing the controls to become unresponsive if the NPC is spoken to repeatedly. We have taken the following temporary measure to address the issue.

    *As it will take some time to fix this issue completely, we have temporarily altered functionality so that if no actions are made for 20 seconds after speaking with the NPC “Ryne”, the conversation with the NPC will be automatically cancelled.

    If you find yourself affected by this issue, please wait 20 seconds and the game will revert to normal. We apologise for any inconvenience this may cause.
    (0)

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