Quote Originally Posted by gifthorse View Post
I stopped hoping for the future of this game after Yoshi and his team resized the mobs, deleted character model collision, removed mob behaviourisms, adding unappealing aggro indicators, discarded Player Companies, threw out the concept for Company-owned ships, proposed auto-attack as a solution to the combat system, decided to implement instanced dungeons and "quest-hubs" in a game that was not built around such features.
But obviously the way to fix FF14 is to turn it into every other MMO after 2004, duh!

Quote Originally Posted by Sonic_the_Hedgehog View Post
You know, most of the stuff you listed is what the majority of players wanted, right?
I do enjoy doing the same thing, and playing the game games everyday of my life until I die of old age.