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  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    The direction of the game is more interesting than the game with everything still broken.
    (1)

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    I don't play anymore at the moment, partially do to what has happened in my area recently. (Tornadoes and what not a lot of people still don't have power etc) Also the lack of content , but I check the Lodestone everyday looking for new posts or interesting Topics in General Discussion.
    (1)

  3. #13
    Player

    Join Date
    Mar 2011
    Posts
    21
    Quote Originally Posted by Dargoth_Draconia View Post
    I don't play anymore at the moment, partially do to what has happened in my area recently. (Tornadoes and what not a lot of people still don't have power etc) Also the lack of content , but I check the Lodestone everyday looking for new posts or interesting Topics in General Discussion.
    I live in Georgia and drove through Alabama last weekend and I saw the tornado damage... it was serious. I hope you and your loved ones are ok.
    (3)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    I stopped hoping for the future of this game after Yoshi and his team resized the mobs, deleted character model collision, removed mob behaviourisms, adding unappealing aggro indicators, discarded Player Companies, threw out the concept for Company-owned ships, proposed auto-attack as a solution to the combat system, decided to implement instanced dungeons and "quest-hubs" in a game that was not built around such features.
    (4)

  5. #15
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by gifthorse View Post
    I stopped hoping for the future of this game after Yoshi and his team resized the mobs, deleted character model collision, removed mob behaviourisms, adding unappealing aggro indicators, discarded Player Companies, threw out the concept for Company-owned ships, proposed auto-attack as a solution to the combat system, decided to implement instanced dungeons and "quest-hubs" in a game that was not built around such features.
    You know, most of the stuff you listed is what the majority of players wanted, right?
    (1)

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Appreciate it, Me and my family is safe where we live but there was 4 people who died in the same house about 2 miles away from me. One of my brothers lives in Hunstville and luckily he was and family was safe as well. Where you from in GA Amadas?
    (0)

  7. #17
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Sonic that is GiftTroll, you have to ignore things he says. Period.
    (2)

  8. #18
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Dargoth_Draconia View Post
    Sonic that is GiftTroll, you have to ignore things he says. Period.
    How about Trollhorse? That sounds better lol.
    (1)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    You like those things Yoshi implemented?

    I guess I should find that funny. But instead I just find it sad.
    (0)

  10. #20
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Perhaps, but no one would want to ride him.
    (3)

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