Quote Originally Posted by Roaran View Post
****Also I think some people might be getting confused. This thread is only about limiting weapon skills, not all actions. Those not familiar with ffxi, a weapon skill would be considered any melee skill like Skull Sunder or Red Lotus Blade, or possibly even magic skills like Damnation and Radiance.
I have to agree with this. I think some people are getting confused with the difference between Weapon Skills and Abilities/Magic. Even if they restrict WS's to their parent weapons the system is still very customizable. To me, it just makes sense that Weapon Skills should be just that, Weapon Skills. Abilities and Magic should remain unchanged.

In the end, I think the new job system they're working on will take care of all this. Though I'm assuming they they might restrict WS's, Abilities and Magic with it, something many will not be too happy about. For example: Changing to Paladin will only let you equip staffs, swords and daggers for weapons; healing and buffing spells for magic; and enmity generation, defense/magic defense buffs for abilities.

I personally would accept this system, but I'm sure many will not. We'll see what happens.