Quote Originally Posted by BlaiseLallaise View Post
The more I think about it, the more I can see two ways that they might consider altering the cross-class usage of weapon skills, if they decide to do anything at all.

1. Leave some weapon skills with the ability to cross-class, but make others, perhaps the better ones, class-specific.

2. Do not change the ability to cross-class weapon skills, but only allow a weapon skill to be used when the damage type of the weapon equipped matches the damage type of the weapon skill (see PUG weapons with slashing mentioned above).

I'm on the fence as to how I feel about it at this point. I could see either method done, or none at all. The second one seems like a logical move to me.

Congrats. #1 is how the current game is. I am sure you have seen them before. That Speed Surge and Life Surge you have as a lancer can not be used as a Pugilist. While they could be more restricted (as I can't think of any restricted PUG skills off the top of my head), they are/have worked on the idea of open class weapon skills, closed class abilities. You want them to enhance the current method, which is fine. The classes are being looked at in how they are to be defined nearly constantly from within and without.