This idea is to help with the high cost of Animal Fat, Coke, Pot Ash and peacock Ore. The primary method of obtaining these items is through battle classes that can partake in the various dungeons to earn tomes required to purchase materials. Since crafters are the primary users of these materials it would make sense if they had methods to obtain these tomes without the help of battle classes. So the following idea of a crafting instanced content comes to mind.

Crafting Gathering Dungeons

4 ~ 8 man content in which the crafters and gathers must form a party.

Example party
Blacksmith x1 Armorer x1 Miner x2
Weaver x1 Leatherworker x1 Botanist x2

Objectives
Players must craft the tasked items within a certain time limit to open new sections of the dungeon up. These sections will be navigated by the gathers to obtain new materials for the crafters to make the next set of items. Crafters would need to work together to create the required parts to fulfill the objectives. While gathers must avoid dangerous monsters to obtain the needed materials.

Instances would request unique items that would span multiple crafting classes.

Requested items would be exclusive to the instance and be removed upon exit.

Gate requirements would request these items to proceed further into the instance.


Rewards
Allagan Tomes of Philosophy

Unique crafting exercises and gear