From the beginning, the social element made MMO's exiting for me. And now, even though the social media generation is on the rise I feel like the term Massively Multiplayer isn't accurate anymore.
Instead of trying to achieve a common goal by cooperating with other players, these days it seems like you tolerate them to conveniently get there faster.
By the time I hit 50, I've ran a few dungeons. I couldn't wait to try Bahamut's Coil, so I've run Castrum more than 40 times for a full Dark Light Set.
If something went wrong, and it didn't matter what, someone quit, followed by everyone else.
Someone pulls a trash group that was easily avoidable?
„What a newb, we could have saved a minute there. Why is there no kick function?“
Someone wants to enjoy the awesome cutscenes?
„???? you, you can watch them later !“
Someone has to go afk for five minutes?
„Report him, that guy is a troll !“
The last reply is something I've heard a lot lately and for those of you who are unaware, it's something commonly said in another game, League of Legend.
Now League of Legend is known for it's toxic player base. And they have a system that allows players to report unfair behavior, like being AFK for too long. There seem to be many players that think the customer service is now obligated to ban players who go afk while in a party.
Please people, chill!
First, let's be realistic, the customer service has better things to do.
Second, stop being annoyed every time. If you're always getting upset playing a video game, you're doing it wrong.
Yes, by the time you're running Castrum for the 37th time it's getting hard not to be annoyed. But please believe me, if you introduce yourself at the start, explain / argue things in a polite manner, not only will your mood change, but you'll likely finish faster as well (and I'm only talking about the duty finder, not premade groups). Yes the guy that's afk will still be afk but more likely to return.
I know someone who actually loved the gameplay, graphics and everything, but left. He started playing Ragnarok Online again after 4 years, because the community there has already matured. I'm really hoping this will be true for FFXIV:ARR as well someday and hopefully it's not because the community is almost nonexistent.
Please comment, criticize or flame me, I'd really like to know what you think about the player base and it's problems.