Quote Originally Posted by Alavastre View Post

4. Global cooldown will not be adjusted. This was obviously a very careful design feature of the combat system. I believe it's so the console people have a chance at being viable as they have to use a combination of commands to get to their skills. I wouldn't look for this to be changed any time soon.
Ah, that is actually solid reasoning. I didn't think of it from a console perspective. Still, I think 2.5s is just a bit too long. 2s sounds like a good number, since I'm hearing monks can get that low anyway. At the very least, if they don't reduce the GCD entirely, maybe they will make spell speed more effective to where it is reduced by that much.