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Thread: Hello Devs

  1. #11
    Player
    Vodomir's Avatar
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    Aug 2013
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    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Maybe the OP let his story quests fall behind or didn't clear all of the side quests in the previous hubs before moving on? I did each and every sidequest and also all of the dungeons while leveling up (even the dungeons that are not required for the story line) and I didn't have any issues with not having enough quests. The most I had to grind was like 30k XP to get my level up to where the story quest continues, but that only happened about 2 times, the rest of the time I'm leveling fine without any hiccups. Don't know why everybody is complaining about not having enough quests.
    (0)

  2. #12
    Player
    Chrysania's Avatar
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    Sep 2013
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    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Because there really, truly, honestly are not enough quests, Vodomir? Is Lancer your first battle class? Is it level 46?

    If so, you're going to find out why this is a debacle REAL SOON. Real soon. Story quest stops at 47, doesn't pick back up until 49. Vesper Bay/Sands hideout quests give a little bump, but not enough to bring you up even a full level. You WILL be grinding. Whether its dungeon runs or fates, you will be grinding, because you will not have a dang blasted other thing to do.

    Enjoy, I guess?
    (1)

  3. #13
    Player
    Vodomir's Avatar
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    Aug 2013
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    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chrysania View Post
    snip
    Signature doesn't update quite in sync I guess. I'm currently mid 48 and still have plenty of quests on my plate ... didn't even finish Aurum Vale (that's some nice XP, too), the last chapter in my hunting log (loads of XP to get there, have only finished one entry in the last chapter) or explore all of the game maps (that's a solid 25k+ XP per completed map right there). So yes, I am going to enjoy getting to level 50 without any significant amount of fate grinding?
    (0)

  4. 09-27-2013 08:19 PM
    Reason
    Double Post

  5. #14
    Player
    Chrysania's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Whether its dungeon runs or fates, you will be grinding, because you will not have a dang blasted other thing to do.

    Guess we identified which you've been doing, Vodomir. 'Cause you didn't get there by questing

    Cheers!
    (1)

  6. #15
    Player
    Starfox71rt's Avatar
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    Sep 2013
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    69
    Character
    Moby Tia
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vodomir View Post
    Signature doesn't update quite in sync I guess. I'm currently mid 48 and still have plenty of quests on my plate ... didn't even finish Aurum Vale (that's some nice XP, too), the last chapter in my hunting log (loads of XP to get there, have only finished one entry in the last chapter) or explore all of the game maps (that's a solid 25k+ XP per completed map right there). So yes, I am going to enjoy getting to level 50 without any significant amount of fate grinding?
    So what do you plan to do if you decide to level up a second battle class? My guess is grinding dungeons or fates, because guess what, there is nothing else to do. Hunting logs and class quests will not get you to 50 on their own.
    (1)

  7. #16
    Player
    fixitman's Avatar
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    Aug 2013
    Posts
    194
    Character
    Fixitana Fortanceste
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Silverpr View Post
    Whats your prob?

    If i like i make 243 threads about sth i am pissed off.
    The forum rules strictly forbid such behavior.....

    Quote Originally Posted by Jess_Spark View Post
    why is anybody against adding more quests? part of MMOs has always been questing. It's a viable option...just add more quests to the game thank you.
    I'm not against it at all. I'm all for having full quest-lines for each class. My issue is with people who refuse to follow simple rules. The rules are set in order to maintain the best possible forum performance for all. Some people think the rules don't apply to them (likely because they think they are more important than the majority). Those people are the reason we already have posting limits based on level.
    (0)
    Last edited by fixitman; 09-28-2013 at 03:27 AM.

  8. #17
    Player
    Jess_Spark's Avatar
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    Sep 2013
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    103
    Character
    Jess Spark
    World
    Fenrir
    Main Class
    Weaver Lv 50
    why is anybody against adding more quests? part of MMOs has always been questing. It's a viable option...just add more quests to the game thank you.
    (1)

  9. #18
    Player
    mac2monster's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Seralisa Dicorci
    World
    Lamia
    Main Class
    Lancer Lv 49

    Agreeance

    Freaking boring as all .... to run around waiting for a dungeon cue, waiting for a primal kill cue, waiting for a fate spawn, waiting, waiting, waiting. When you frist play, you get to do all that mixed up, you quest and a fate pops up so you do it. You quest and a new cue challenge comes up so you cue and quest. You quest and then a leve comes along so you do it. At 20, bam all quest gone so while you wait for 1-2 hour cues to push storyline so you get more quest you chase fates (boring after 5 min) you already ran out leve allowances, so cant do them. Boring Boring Boring. I absolutely LOVE what's in, but it is way too gated and at 47 fate grinding to 49 is horribly boring. 1 million xp + to get through it and a fate every 5 min or so for at max 12k xp. I did get 2 dungeons for 250k xp, one group sucked (after 1 1/2 hour wait) and the other was only 34 dungeon) BORING, make quests!
    (1)

  10. #19
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Levee is your repeatable quest to be honest. But it needs to regenerate 12 a day, and xp need to be doubled plus more gil. This will solve the problem of not having repeatable quest. With 12 levee a day, you can alternate between doing fate and levee, for a good solid 3 hours which is plenty for casuals to log and play. Dungeons need double the xp and a lot more incentive for people to do them. Its great in theory but why waste your time doing dungeon when the levee gets you more xp per hour...
    (0)

  11. #20
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chrysania View Post
    Whether its dungeon runs or fates, you will be grinding, because you will not have a dang blasted other thing to do.

    Guess we identified which you've been doing, Vodomir. 'Cause you didn't get there by questing

    Cheers!
    Neither of them. Yes, I did the occasional dungeon twice or maybe thrice, because I either helped out a company member who needed that dungeon for his story progression or because we simply failed that dungeon in the prvious attempt(s). Not a single time I ran a dungeon out of the necessity to farm some XP to progress my class.

    Quote Originally Posted by Starfox71rt View Post
    So what do you plan to do if you decide to level up a second battle class? My guess is grinding dungeons or fates, because guess what, there is nothing else to do. Hunting logs and class quests will not get you to 50 on their own.
    I would totally roll a complete new toon (separate character) for that class, so I can redo all of the quests and reach level 50 without any grind involved. There are a couple of advantages to running an actual alt instead of levelling all classes on the exact same char:

    - every char can cap myth stones on its own, so you don't need to spread your weekly myth stones around several classes
    - separate charts have separate raid locks, so you can run multipled raids without lock issues
    - the race can be matched to the class so you get the most of the racial attributes

    Btw. that's how you usually roll alts in every other MMORPG out there. Just because the game allows for all classes to be levelled on the same char, it doesn't mean you have to do it. The only benefit of doing so is collecting gear for your other classes while being on another class.

    Quote Originally Posted by Jess_Spark View Post
    why is anybody against adding more quests? part of MMOs has always been questing. It's a viable option...just add more quests to the game thank you.
    I'm not against adding quests at all. Quite the contrary, I'm all for adding more quests - there's no reason not to do this, it simply adds variety. All I'm saying is that there actually IS enough non-grind centric content to level at least your main class to level 50. As an example I levelled from level 49 to level 50 almost solely through completing the last page of my hunting log and through uncovering all of the maps ... there's over 400k worth of XP through those means alone.


    Why does my experience probably differ from that of other users?

    - I always ran a group with my Girlfriend who plays a WHM ... so DF queues haven't been that long
    - Fates (we did the fates that we just happened to stumble across while levelling; we did not grind fates, but we also didn't purposefully avoid them) probably award more XP for grouped players
    - we didn't rush through the game and always logged out in resting zones, meaning we always had plenty of rest XP
    - we threw the occasionyl buff food, even with meaningless stats, just for the 3% kill XP bonus
    - my FC currently runs the Combat XP bonus almost 100% of the time.
    - we always made sure to keep up with the main story quest and to finish content when it was due to be done (e.g. we did Garuda at level 44 and didn't skip her until we've been like level 48 ourselves)
    - we did all of the dungeons, including the non-story dungeons
    - the main story line does a decent job in sending you from one quest hub to the next one and we always made sure to complete ALL of the sidequests in any given quest hub prior to moving on to the next quest hub
    - running as a DPS/healer combo probably means we pulled more stuff (and therefore killed more stuff) than a solo player who probably tries to avoid pulls as good as he can
    - we did the occasional leve quests, guild hests and company leves inbetween. Though we certainly didn't do a whole lot of them (actually only did guild hests up to level 35 for example) ... there may be quite some potential for huge amounts of XP when running a couple of those on a daily basis.
    (0)
    Last edited by Vodomir; 09-30-2013 at 11:45 PM.

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